// Copyright (C) 1999 Jean-Marc Valin
#include "BufferedNode.h"
#include "Buffer.h"
#include "Vector.h"
#include <map>
#include "FFTWrap.h"
#include <complex>
using namespace std;
namespace FD {
class IRFFT;
DECLARE_NODE(IRFFT)
/*Node
*
* @name IRFFT
* @category DSP:TimeFreq
* @require FFT
* @description Inverse FFT, half complex to real vector
*
* @input_name INPUT
* @input_type Vector<complex>
* @input_description Half complex vector
*
* @output_name OUTPUT
* @output_type Vector<float>
* @output_description Real inverse FFT output
*
END*/
class IRFFT : public BufferedNode {
int inputID;
int outputID;
public:
IRFFT(string nodeName, ParameterSet params)
: BufferedNode(nodeName, params)
{
inputID = addInput("INPUT");
outputID = addOutput("OUTPUT");
}
void calculate(int output_id, int count, Buffer &out)
{
ObjectRef inputValue = getInput(inputID, count);
const Vector<complex<float> > &in = object_cast<Vector<complex<float> > > (inputValue);
int inputLength = in.size();
Vector<float> &output = *Vector<float>::alloc(inputLength<<1);
out[count] = &output;
DYN_VEC(float, inputLength<<1, fft_in);
//float fft_in[inputLength<<1];
fft_in[0] = in[0].real();
fft_in[inputLength] = 0;
for (int i=1;i<inputLength;i++)
{
fft_in[i] = in[i].real();
fft_in[(inputLength<<1)-i] = in[i].imag();
}
FFTWrap.irfft(fft_in, &output[0], inputLength<<1);
}
};
}//namespace FD
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