// Copyright (C) 1999 Jean-Marc Valin
#include "BufferedNode.h"
#include "Buffer.h"
#include "Vector.h"
#include "lpc.h"
#include <stdlib.h>
#include <math.h>
#include "misc.h"
#ifdef HAVE_FLOAT_H
#include <float.h>
#endif
using namespace std;
namespace FD {
class LPC;
DECLARE_NODE(LPC)
/*Node
*
* @name LPC
* @category DSP:Adaptive
* @description Performs LPC (Linear predictive coefficient) analysis
*
* @input_name INPUT
* @input_type Vector<float>
* @input_description Input (audio) vector
*
* @output_name OUTPUT
* @output_type Vector<float>
* @output_description LPC coefficients (including a[0]=1)
*
* @parameter_name OUTPUTLENGTH
* @parameter_type int
* @parameter_description Number of LPC coefficients (order = OUTPUTLENGTH-1)
*
* @parameter_name RADIUS
* @parameter_type float
* @parameter_description Maximum radius of the poles (used for bandwidth expansion)
*
* @parameter_name LAG_THETA
* @parameter_type float
* @parameter_description Minimum resonnance bandwidth allowed (with lag-windowing, approximative)
*
END*/
class LPC : public BufferedNode {
int inputID;
int outputID;
int outputLength;
vector<float> r;
vector<float> rc;
float radius;
vector<float> lag_window;
public:
LPC(string nodeName, ParameterSet params)
: BufferedNode(nodeName, params)
{
inputID = addInput("INPUT");
outputID = addOutput("OUTPUT");
outputLength = dereference_cast<int> (parameters.get("OUTPUTLENGTH"));
if (parameters.exist("RADIUS"))
radius = dereference_cast<float> (parameters.get("RADIUS"));
else radius=1;
r.resize(outputLength);
rc.resize(outputLength);
lag_window.resize(outputLength);
if (parameters.exist("LAG_THETA"))
{
for (int i=0;i<outputLength;i++)
lag_window[i]=exp(-.5*sqr(2*M_PI*i*dereference_cast<float> (parameters.get("LAG_THETA"))));
} else {
for (int i=0;i<outputLength;i++)
lag_window[i]=1;
}
}
void calculate(int output_id, int count, Buffer &out)
{
ObjectRef inputValue = getInput(inputID, count);
const Vector<float> &in = object_cast<Vector<float> > (inputValue);
int inputLength = in.size();
Vector<float> &output = *Vector<float>::alloc(outputLength);
out[count] = &output;
autocorr(&in[0], &r[0], outputLength-1, in.size());
float er=0;
for (int i=0;i<outputLength;i++)
r[i] *= lag_window[i];
r[0] *= 1.0001;
r[0] += 1; //just in case of a null frame
wld(&output[0], &r[0], &rc[0], outputLength-1);
if (radius != 1)
{
for (int i=0;i<outputLength;i++)
output[i] *= pow(radius,i);
}
}
};
}//namespace FD
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