// Copyright (C) 1999 Jean-Marc Valin
#include "BufferedNode.h"
#include "Buffer.h"
#include "Vector.h"
using namespace std;
namespace FD {
class OverlapAndAdd;
DECLARE_NODE(OverlapAndAdd)
/*Node
* @name OverlapAndAdd
* @category DSP:Audio
* @description No description available
* @input_name INPUT
* @input_description No description available
* @output_name OUTPUT
* @output_description No description available
END*/
class OverlapAndAdd : public BufferedNode {
int inputID;
int outputID;
public:
OverlapAndAdd(string nodeName, ParameterSet params)
: BufferedNode(nodeName, params)
{
inputID = addInput("INPUT");
outputID = addOutput("OUTPUT");
inputsCache[inputID].lookBack = 1;
inputsCache[inputID].lookAhead = 1;
}
void calculate(int output_id, int count, Buffer &out)
{
ObjectRef inputValue = getInput(inputID, count);
const Vector<float> &in = object_cast<Vector<float> > (inputValue);
int inputLength = in.size();
int outputLength = inputLength >> 1;
Vector<float> &output = *Vector<float>::alloc(outputLength);
out[count] = &output;
const Vector<float> *past;
const Vector<float> *next;
bool can_look_back = false;
bool can_look_ahead = false;
if (count > 0)
{
ObjectRef pastInputValue = getInput(inputID, count-1);
can_look_back=true;
past = &object_cast<Vector<float> > (pastInputValue);
}
ObjectRef nextInputValue = getInput(inputID, count+1);
can_look_ahead=true;
next = &object_cast<Vector<float> > (nextInputValue);
int before = (inputLength-outputLength)/2;
int after = inputLength - outputLength - before;
int i,j;
for (int i=0;i<outputLength;i++)
{
output[i]=in[i+before];
}
if (can_look_back)
for (i=0, j=inputLength-before ; i < before ; i++, j++)
output[i]+=(*past)[j];
if (can_look_ahead)
for (i=0, j=outputLength-after ; i < after ; i++, j++)
output[j]+=(*next)[i];
/*
int begin = (inputLength-outputLength)/2;
int end = outputLength+begin;
cerr << begin << " " << end << endl;
int i,j;
for (i=begin,j=0;i<end;i++,j++)
{
output[j]=in[i];
}
if (can_look_back)
{
for (i=end,j=0;i<inputLength;i++,j++)
output[j] += (*past)[i];
}
if (can_look_ahead)
{
for (i=0,j=outputLength-begin;i<begin;i++,j++)
output[j] += (*next)[i];
}
*/
}
};
}//namespace FD
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