// Copyright (C) 1999 Jean-Marc Valin
#include "BufferedNode.h"
#include "Buffer.h"
#include "Vector.h"
using namespace std;
namespace FD {
class Poly;
DECLARE_NODE(Poly)
/*Node
*
* @name Poly
* @category DSP:Base
* @description No description available
*
* @input_name INPUT
* @input_description No description available
*
* @input_name COEF
* @input_description No description available
*
* @output_name OUTPUT
* @output_description No description available
*
END*/
class Poly : public BufferedNode {
int input1ID;
int input2ID;
int outputID;
public:
Poly(string nodeName, ParameterSet params)
: BufferedNode(nodeName, params)
{
input1ID = addInput("INPUT");
input2ID = addInput("COEF");
outputID = addOutput("OUTPUT");
}
void calculate(int output_id, int count, Buffer &out)
{
ObjectRef input1Value = getInput(input1ID, count);
ObjectRef input2Value = getInput(input2ID, count);
const Vector<float> &in1 = object_cast<Vector<float> > (input1Value);
const Vector<float> &in2 = object_cast<Vector<float> > (input2Value);
int inputLength = in1.size();
Vector<float> &output = *Vector<float>::alloc(inputLength);
out[count] = &output;
for (int i=0;i<inputLength;i++)
{
float x_n = 1;
output[i] = 0;
for (int j=0;j<in2.size();j++)
{
output[i] += in2[j] * x_n;
x_n *= in1[i];
}
}
}
};
}//namespace FD
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