// Copyright (C) 1999 Jean-Marc Valin #include "BufferedNode.h" #include "Buffer.h" #include "Vector.h" #include #include "FFTWrap.h" #include using namespace std; namespace FD { class RFFT; DECLARE_NODE(RFFT) /*Node * * @name RFFT * @category DSP:TimeFreq * @require FFT * @description Computes the FFT of a real input vector and output a complex result * * @input_name INPUT * @input_type Vector * @input_description Real vector * * @output_name OUTPUT * @output_type Vector * @output_description Complex FFT output * END*/ class RFFT : public BufferedNode { int inputID; int outputID; public: RFFT(string nodeName, ParameterSet params) : BufferedNode(nodeName, params) { inputID = addInput("INPUT"); outputID = addOutput("OUTPUT"); } void calculate(int output_id, int count, Buffer &out) { ObjectRef inputValue = getInput(inputID, count); const Vector &in = object_cast > (inputValue); int inputLength = in.size(); Vector > &output = *Vector >::alloc((inputLength+1)>>1); out[count] = &output; DYN_VEC(float, inputLength, fft_out); //float fft_out[inputLength]; FFTWrap.rfft(&in[0], fft_out, inputLength); output[0] = fft_out[0]; for (int i=1;i<(inputLength+1)>>1;i++) { output[i] = complex(fft_out[i], fft_out[inputLength-i]); } } }; }//namespace FD