// Copyright (C) 1999 Jean-Marc Valin
#include "BufferedNode.h"
#include "Buffer.h"
#include "Vector.h"
#include <map>
#include "FFTWrap.h"
#include <complex>
using namespace std;
namespace FD {
class RFFT;
DECLARE_NODE(RFFT)
/*Node
*
* @name RFFT
* @category DSP:TimeFreq
* @require FFT
* @description Computes the FFT of a real input vector and output a complex result
*
* @input_name INPUT
* @input_type Vector<float>
* @input_description Real vector
*
* @output_name OUTPUT
* @output_type Vector<complex>
* @output_description Complex FFT output
*
END*/
class RFFT : public BufferedNode {
int inputID;
int outputID;
public:
RFFT(string nodeName, ParameterSet params)
: BufferedNode(nodeName, params)
{
inputID = addInput("INPUT");
outputID = addOutput("OUTPUT");
}
void calculate(int output_id, int count, Buffer &out)
{
ObjectRef inputValue = getInput(inputID, count);
const Vector<float> &in = object_cast<Vector<float> > (inputValue);
int inputLength = in.size();
Vector<complex<float> > &output = *Vector<complex<float> >::alloc((inputLength+1)>>1);
out[count] = &output;
DYN_VEC(float, inputLength, fft_out);
//float fft_out[inputLength];
FFTWrap.rfft(&in[0], fft_out, inputLength);
output[0] = fft_out[0];
for (int i=1;i<(inputLength+1)>>1;i++)
{
output[i] = complex<float>(fft_out[i], fft_out[inputLength-i]);
}
}
};
}//namespace FD
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