// Copyright (C) 1999 Jean-Marc Valin #include "BufferedNode.h" #include "Vector.h" using namespace std; namespace FD { class SeparChannels; DECLARE_NODE(SeparChannels); /*Node * * @name SeparChannels * @category DSP:Audio * @description No description available * * @input_name INPUT * @input_type Vector * @input_description Stero frame (encoded as left, right, left, right, ...) * * @output_name CHANNEL1 * @output_type Vector * @output_description Frame for first channel * * @output_name CHANNEL2 * @output_type Vector * @output_description Frame for second channel * * @output_name CHANNEL3 * @output_type Vector * @output_description Frame for 3rd channel * * @output_name CHANNEL4 * @output_type Vector * @output_description Frame for 4th channel * * @output_name CHANNEL5 * @output_type Vector * @output_description Frame for 5th channel * * @output_name CHANNEL6 * @output_type Vector * @output_description Frame for 6th channel * * @output_name CHANNEL7 * @output_type Vector * @output_description Frame for 7th channel * * @output_name CHANNEL8 * @output_type Vector * @output_description Frame for 8th channel * * @parameter_name NB_CHANNELS * @parameter_type int * @parameter_value 2 * @parameter_description Number of channels in the input * END*/ class SeparChannels : public BufferedNode { int inputID; vector outputID; public: SeparChannels(string nodeName, ParameterSet params) : BufferedNode(nodeName, params) { inputID = addInput("INPUT"); if (parameters.exist("NB_CHANNELS")) { outputID.resize(dereference_cast (parameters.get("NB_CHANNELS"))); for (int i=0;i &in = object_cast > (inputValue); int inputLength = in.size(); int outputLength = inputLength/outputID.size(); Vector &output = *Vector::alloc(outputLength); out[count] = &output; int channel; for (int i=0;i=outputID.size()) throw new NodeException(this, "Sound copy constructor should not be called",__FILE__,__LINE__); for (int i=0;i