// Copyright (C) 2001 Locus Dialog (author: Jean-Marc Valin) #include "BufferedNode.h" #include "Buffer.h" #include "Vector.h" using namespace std; namespace FD { class ZCrossing; DECLARE_NODE(ZCrossing) /*Node * * @name ZCrossing * @category DSP:Misc * @description Number of zero-crossing in a vector: count(v[i]*v[i+1]<0) * * @input_name INPUT * @input_description The input vector * @input_type Vector * * @output_name OUTPUT * @output_description Number of zero-crossing * @output_type float * END*/ class ZCrossing : public BufferedNode { int inputID; int outputID; public: ZCrossing(string nodeName, ParameterSet params) : BufferedNode(nodeName, params) { inputID = addInput("INPUT"); outputID = addOutput("OUTPUT"); } void calculate(int output_id, int count, Buffer &out) { ObjectRef inputValue = getInput(inputID, count); const Vector &in = object_cast > (inputValue); int inputLength = in.size(); float val = 0; for (int i=0;i