// Copyright (C) 2001 Jean-Marc Valin
#include "BufferedNode.h"
#include "UIDocument.h"
#include "Network.h"
using namespace std;
namespace FD {
class BuildDoc;
DECLARE_NODE(BuildDoc)
/*Node
*
* @name BuildDoc
* @require UIClasses
* @category General
* @description Builds a network from a document
*
* @input_name INPUT
* @input_type UIDocument
* @input_description Loaded document
*
* @output_name OUTPUT
* @output_type Network
* @output_description built network
*
END*/
class BuildDoc : public BufferedNode {
int inputID;
int outputID;
public:
BuildDoc(string nodeName, ParameterSet params)
: BufferedNode(nodeName, params)
{
inputID = addInput("INPUT");
outputID = addOutput("OUTPUT");
}
void calculate(int output_id, int count, Buffer &out)
{
ObjectRef inputValue = getInput(inputID, count);
UIDocument &doc = object_cast<UIDocument > (inputValue);
ParameterSet params;
Network *net = doc.build("MAIN", params);
out[count] = ObjectRef(net);
}
NO_ORDER_NODE_SPEEDUP(BuildDoc)
};
}//namespace FD
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