// Copyright (C) 1999 Jean-Marc Valin #include "Node.h" using namespace std; namespace FD { class Discard; DECLARE_NODE(Discard) /*Node * * @name Discard * @category General * @description Discards the object pulled * * @input_name INPUT * @input_description The input object * * @output_name OUTPUT * @output_type NilObject * @output_description Always return a NilObject * END*/ class Discard : public Node { protected: int inputID; int outputID; public: Discard(string nodeName, ParameterSet params) : Node(nodeName, params) { try { inputID = addInput("INPUT"); outputID=addOutput("OUTPUT"); } catch (BaseException *e) { //e->print(); throw e->add(new NodeException (NULL, "Exception caught in Discard constructor", __FILE__, __LINE__)); } } int translateInput (string inputName) { for (unsigned int i=0; i< inputs.size(); i++) { if (inputs[i].name == inputName) { return i; } } return addInput(inputName); } ObjectRef getOutput(int output_id, int count) { for (unsigned int i=0; i< inputs.size(); i++) { getInput(i, count); } return nilObject; } }; }//namespace FD