// Copyright (C) 2001 Jean-Marc Valin
#include "BufferedNode.h"
#include "UIDocument.h"
using namespace std;
namespace FD {
class LoadDoc;
DECLARE_NODE(LoadDoc)
/*Node
*
* @name LoadDoc
* @require UIClasses
* @category General
* @description Loads an Overflow XML document
*
* @input_name INPUT
* @input_type string
* @input_description Document name
*
* @output_name OUTPUT
* @output_type UIDocument
* @output_description loaded document
*
END*/
class LoadDoc : public BufferedNode {
int inputID;
int outputID;
public:
LoadDoc(string nodeName, ParameterSet params)
: BufferedNode(nodeName, params)
{
inputID = addInput("INPUT");
outputID = addOutput("OUTPUT");
}
void calculate(int output_id, int count, Buffer &out)
{
ObjectRef inputValue = getInput(inputID, count);
String &filename = object_cast<String > (inputValue);
UIDocument *doc = new UIDocument(filename);
doc->load();
out[count] = ObjectRef(doc);
}
NO_ORDER_NODE_SPEEDUP(LoadDoc)
};
}//namespace FD
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