/* Copyright (c) 2006, Google Inc.
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*
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* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
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* in the documentation and/or other materials provided with the
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*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* ---
* Author: Sanjay Ghemawat
*/
//
// Fast spinlocks (at least on x86, a lock/unlock pair is approximately
// half the cost of a Mutex because the unlock just does a store instead
// of a compare-and-swap which is expensive).
// Spinlock is async signal safe.
// If used within a signal handler, all lock holders
// should block the signal even outside the signal handler.
#ifndef BASE_SPINLOCK_H__
#define BASE_SPINLOCK_H__
#include "config.h"
#include "base/basictypes.h"
#include "base/atomicops.h"
class SpinLock {
public:
SpinLock() : lockword_(0) { }
// Special constructor for use with static SpinLock objects. E.g.,
//
// static SpinLock lock(SpinLock::LINKER_INITIALIZED);
//
// When intialized using this constructor, we depend on the fact
// that the linker has already initialized the memory appropriately.
// A SpinLock constructed like this can be freely used from global
// initializers without worrying about the order in which global
// initializers run.
enum StaticInitializer { LINKER_INITIALIZED };
explicit SpinLock(StaticInitializer x) {
// Does nothing; lockword_ is already initialized
}
inline void Lock() {
if (Acquire_CompareAndSwap(&lockword_, 0, 1) != 0) {
SlowLock();
}
}
inline void Unlock() {
Release_Store(&lockword_, 0);
}
// Report if we think the lock can be held by this thread.
// When the lock is truly held by the invoking thread
// we will always return true.
// Indended to be used as CHECK(lock.IsHeld());
inline bool IsHeld() const {
return lockword_ != 0;
}
private:
// Lock-state: 0 means unlocked, 1 means locked
volatile AtomicWord lockword_;
void SlowLock();
DISALLOW_EVIL_CONSTRUCTORS(SpinLock);
};
// Corresponding locker object that arranges to acquire a spinlock for
// the duration of a C++ scope.
class SpinLockHolder {
private:
SpinLock* lock_;
public:
inline explicit SpinLockHolder(SpinLock* l) : lock_(l) { l->Lock(); }
inline ~SpinLockHolder() { lock_->Unlock(); }
};
// Catch bug where variable name is omitted, e.g. SpinLockHolder (&lock);
#define SpinLockHolder(x) COMPILE_ASSERT(0, spin_lock_decl_missing_var_name)
#endif // BASE_SPINLOCK_H__
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