// Copyright (c) 2005, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ---
// Author: Sanjay Ghemawat
//
// Produce stack trace
#include <stdint.h> // for uintptr_t
#include <stdlib.h> // for NULL
#include "google/stacktrace.h"
// Given a pointer to a stack frame, locate and return the calling
// stackframe, or return NULL if no stackframe can be found. Perform sanity
// checks (the strictness of which is controlled by the boolean parameter
// "STRICT_UNWINDING") to reduce the chance that a bad pointer is returned.
template<bool STRICT_UNWINDING>
static void **NextStackFrame(void **old_sp) {
void **new_sp = (void **) *old_sp;
// Check that the transition from frame pointer old_sp to frame
// pointer new_sp isn't clearly bogus
if (STRICT_UNWINDING) {
// With the stack growing downwards, older stack frame must be
// at a greater address that the current one.
if (new_sp <= old_sp) return NULL;
// Assume stack frames larger than 100,000 bytes are bogus.
if ((uintptr_t)new_sp - (uintptr_t)old_sp > 100000) return NULL;
} else {
// In the non-strict mode, allow discontiguous stack frames.
// (alternate-signal-stacks for example).
if (new_sp == old_sp) return NULL;
// And allow frames upto about 1MB.
if ((new_sp > old_sp)
&& ((uintptr_t)new_sp - (uintptr_t)old_sp > 1000000)) return NULL;
}
if ((uintptr_t)new_sp & (sizeof(void *) - 1)) return NULL;
#ifdef __i386__
// On 64-bit machines, the stack pointer can be very close to
// 0xffffffff, so we explicitly check for a pointer into the
// last two pages in the address space
if ((uintptr_t)new_sp >= 0xffffe000) return NULL;
#endif
return new_sp;
}
// If you change this function, also change GetStackFrames below.
int GetStackTrace(void** result, int max_depth, int skip_count) {
void **sp;
#ifdef __i386__
// Stack frame format:
// sp[0] pointer to previous frame
// sp[1] caller address
// sp[2] first argument
// ...
sp = (void **)&result - 2;
#endif
#ifdef __x86_64__
// __builtin_frame_address(0) can return the wrong address on gcc-4.1.0-k8
unsigned long rbp;
// Move the value of the register %rbp into the local variable rbp.
// We need 'volatile' to prevent this instruction from getting moved
// around during optimization to before function prologue is done.
// An alternative way to achieve this
// would be (before this __asm__ instruction) to call Noop() defined as
// static void Noop() __attribute__ ((noinline)); // prevent inlining
// static void Noop() { asm(""); } // prevent optimizing-away
__asm__ volatile ("mov %%rbp, %0" : "=r" (rbp));
// Arguments are passed in registers on x86-64, so we can't just
// offset from &result
sp = (void **) rbp;
#endif
int n = 0;
while (sp && n < max_depth) {
if (*(sp+1) == (void *)0) {
// In 64-bit code, we often see a frame that
// points to itself and has a return address of 0.
break;
}
if (skip_count > 0) {
skip_count--;
} else {
result[n++] = *(sp+1);
}
// Use strict unwinding rules.
sp = NextStackFrame<true>(sp);
}
return n;
}
// If you change this function, also change GetStackTrace above:
//
// This GetStackFrames routine shares a lot of code with GetStackTrace
// above. This code could have been refactored into a common routine,
// and then both GetStackTrace/GetStackFrames could call that routine.
// There are two problems with that:
//
// (1) The performance of the refactored-code suffers substantially - the
// refactored needs to be able to record the stack trace when called
// from GetStackTrace, and both the stack trace and stack frame sizes,
// when called from GetStackFrames - this introduces enough new
// conditionals that GetStackTrace performance can degrade by as much
// as 50%.
//
// (2) Whether the refactored routine gets inlined into GetStackTrace and
// GetStackFrames depends on the compiler, and we can't guarantee the
// behavior either-way, even with "__attribute__ ((always_inline))"
// or "__attribute__ ((noinline))". But we need this guarantee or the
// frame counts may be off by one.
//
// Both (1) and (2) can be addressed without this code duplication, by
// clever use of template functions, and by defining GetStackTrace and
// GetStackFrames as macros that expand to these template functions.
// However, this approach comes with its own set of problems - namely,
// macros and preprocessor trouble - for example, if GetStackTrace
// and/or GetStackFrames is ever defined as a member functions in some
// class, we are in trouble.
int GetStackFrames(void** pcs, int* sizes, int max_depth, int skip_count) {
void **sp;
#ifdef __i386__
// Stack frame format:
// sp[0] pointer to previous frame
// sp[1] caller address
// sp[2] first argument
// ...
sp = (void **)&pcs - 2;
#endif
#ifdef __x86_64__
// __builtin_frame_address(0) can return the wrong address on gcc-4.1.0-k8
unsigned long rbp;
// Move the value of the register %rbp into the local variable rbp.
// We need 'volatile' to prevent this instruction from getting moved
// around during optimization to before function prologue is done.
// An alternative way to achieve this
// would be (before this __asm__ instruction) to call Noop() defined as
// static void Noop() __attribute__ ((noinline)); // prevent inlining
// static void Noop() { asm(""); } // prevent optimizing-away
__asm__ volatile ("mov %%rbp, %0" : "=r" (rbp));
// Arguments are passed in registers on x86-64, so we can't just
// offset from &pcs
sp = (void **) rbp;
#endif
int n = 0;
while (sp && n < max_depth) {
if (*(sp+1) == (void *)0) {
// In 64-bit code, we often see a frame that
// points to itself and has a return address of 0.
break;
}
// The GetStackFrames routine is called when we are in some
// informational context (the failure signal handler for example).
// Use the non-strict unwinding rules to produce a stack trace
// that is as complete as possible (even if it contains a few bogus
// entries in some rare cases).
void **next_sp = NextStackFrame<false>(sp);
if (skip_count > 0) {
skip_count--;
} else {
pcs[n] = *(sp+1);
if (next_sp > sp) {
sizes[n] = (uintptr_t)next_sp - (uintptr_t)sp;
} else {
// A frame-size of 0 is used to indicate unknown frame size.
sizes[n] = 0;
}
n++;
}
sp = next_sp;
}
return n;
}
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