#include "leapsecs.h"
#include "tai.h"
/* XXX: breaks tai encapsulation */
extern struct tai *leapsecs;
extern int leapsecs_num;
void leapsecs_add(t,hit)
struct tai *t;
int hit;
{
int i;
uint64 u;
if (leapsecs_init() == -1) return;
u = t->x;
for (i = 0;i < leapsecs_num;++i) {
if (u < leapsecs[i].x) break;
if (!hit || (u > leapsecs[i].x)) ++u;
}
t->x = u;
}