/* BLURB lgpl Coda File System Release 5 Copyright (c) 1987-1999 Carnegie Mellon University Additional copyrights listed below This code is distributed "AS IS" without warranty of any kind under the terms of the GNU Library General Public Licence Version 2, as shown in the file LICENSE. The technical and financial contributors to Coda are listed in the file CREDITS. Additional copyrights #*/ /* IBM COPYRIGHT NOTICE Copyright (C) 1986 International Business Machines Corporation All Rights Reserved This file contains some code identical to or derived from the 1986 version of the Andrew File System ("AFS"), which is owned by the IBM Corporation. This code is provided "AS IS" and IBM does not warrant that it is free of infringement of any intellectual rights of any third party. IBM disclaims liability of any kind for any damages whatsoever resulting directly or indirectly from use of this software or of any derivative work. Carnegie Mellon University has obtained permission to modify, distribute and sublicense this code, which is based on Version 2 of AFS and does not contain the features and enhancements that are part of Version 3 of AFS. Version 3 of AFS is commercially available and supported by Transarc Corporation, Pittsburgh, PA. */ #include #include #include #include #include #include "lwp.private.h" /* null out a lock */ void Lock_Init(register struct Lock *lock) { lock -> readers_reading = 0; lock -> excl_locked = 0; lock -> wait_states = 0; lock -> num_waiting = 0; lock -> excl_locker = NULL; } void Lock_Obtain(register struct Lock *lock, int how) { PROCESS me = LWP_ThisProcess(); switch (how) { case READ_LOCK: lock->num_waiting++; do { lock -> wait_states |= READ_LOCK; LWP_WaitProcess(&lock->readers_reading); } while ((lock->excl_locker != me) && (lock->excl_locked & WRITE_LOCK)); lock->num_waiting--; lock->readers_reading++; break; case WRITE_LOCK: lock->num_waiting++; do { lock -> wait_states |= WRITE_LOCK; LWP_WaitProcess(&lock->excl_locked); } while ( (lock->excl_locked && lock->excl_locker != me) || lock->readers_reading); lock->num_waiting--; lock->excl_locked = WRITE_LOCK; lock->excl_locker = me; break; case SHARED_LOCK: lock->num_waiting++; do { lock->wait_states |= SHARED_LOCK; LWP_WaitProcess(&lock->excl_locked); } while (lock->excl_locked); lock->num_waiting--; lock->excl_locked = SHARED_LOCK; break; #if 0 case BOOSTED_LOCK: lock->num_waiting++; do { lock->wait_states |= WRITE_LOCK; LWP_WaitProcess(&lock->excl_locked); } while (lock->readers_reading); lock->num_waiting--; lock->excl_locked = WRITE_LOCK; lock->excl_locker = me; break; #endif default: fprintf(stderr, "Can't happen, bad LOCK type: %d\n", how); abort(); } } /* release a lock, giving preference to new readers */ void Lock_ReleaseR(register struct Lock *lock) { PROCESS me = LWP_ThisProcess(); if (lock->excl_locked & WRITE_LOCK) { assert(lock->excl_locker == me); lock->excl_locker = NULL; } if (lock->wait_states & READ_LOCK) { lock->wait_states &= ~READ_LOCK; LWP_NoYieldSignal(&lock->readers_reading); } else { lock->wait_states &= ~EXCL_LOCKS; LWP_NoYieldSignal(&lock->excl_locked); } } /* release a lock, giving preference to new writers */ void Lock_ReleaseW(register struct Lock *lock) { PROCESS me = LWP_ThisProcess(); if (lock->excl_locked & WRITE_LOCK) { assert(lock->excl_locker == me); lock->excl_locker = NULL; } if (lock->wait_states & EXCL_LOCKS) { lock->wait_states &= ~EXCL_LOCKS; LWP_NoYieldSignal(&lock->excl_locked); } else { lock->wait_states &= ~READ_LOCK; LWP_NoYieldSignal(&lock->readers_reading); } } /* Previously these were macros. You can't stop a debugger on a macro, so I changed them to inline functions. */ void ObtainReadLock(struct Lock *lock) { PROCESS me = LWP_ThisProcess(); if (!(lock->excl_locked & WRITE_LOCK) && !(lock)->wait_states) { lock->readers_reading++; return; } if ( (lock->excl_locked & WRITE_LOCK) && lock->excl_locker == me) { lock->readers_reading++; return; } else Lock_Obtain(lock, READ_LOCK); } void ObtainWriteLock(struct Lock *lock) { PROCESS me = LWP_ThisProcess(); if (!(lock)->excl_locked && !(lock)->readers_reading) { lock->excl_locked = WRITE_LOCK; lock->excl_locker = me; return; } if ( (lock->excl_locked & WRITE_LOCK) && lock->excl_locker == me) return; Lock_Obtain(lock, WRITE_LOCK); return; } void ObtainSharedLock(struct Lock *lock) { if (!(lock)->excl_locked && !(lock)->wait_states) (lock) -> excl_locked = SHARED_LOCK; else Lock_Obtain(lock, SHARED_LOCK); } void ReleaseReadLock(struct Lock *lock) { if (!--(lock)->readers_reading && (lock)->wait_states) Lock_ReleaseW(lock) ; } void ReleaseWriteLock(struct Lock *lock) { if ((lock)->wait_states) Lock_ReleaseR(lock); (lock)->excl_locked &= ~WRITE_LOCK; } /* can be used on shared or boosted (write) locks */ void ReleaseSharedLock(struct Lock *lock) { if ((lock)->wait_states) Lock_ReleaseR(lock); (lock)->excl_locked &= ~(SHARED_LOCK | WRITE_LOCK); } int CheckLock(struct Lock *lock) { if ((lock)->excl_locked) return -1; else return (lock)->readers_reading; } int WriteLocked(struct Lock *lock) { return ((lock)->excl_locked != 0); } #if 0 /* We don't use this stuff pjb */ int LockWaiters(struct Lock *lock); void BoostSharedLock(struct Lock *lock); void UnboostSharedLock(struct Lock *lock); /* I added this next macro to make sure it is safe to nuke a lock -- Mike K. */ int LockWaiters(struct Lock *lock) { return ((int) ((lock)->num_waiting)); } /* this next is not a flag, but rather a parameter to Lock_Obtain */ #define BOOSTED_LOCK 6 void BoostSharedLock(struct Lock *lock) { if (!(lock)->readers_reading) (lock)->excl_locked = WRITE_LOCK; else Lock_Obtain(lock, BOOSTED_LOCK); } /* this must only be called with a WRITE or boosted SHARED lock! */ void UnboostSharedLock(struct Lock *lock) { (lock)->excl_locked = SHARED_LOCK; if((lock)->wait_states) Lock_ReleaseR(lock); } #endif