///////////////////////////////////////////////////////////////////////////////
// MQ4CPP - Message queuing for C++
// Copyright (C) 2004-2007 Riccardo Pompeo (Italy)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
#include "StoreForward.h"
#include "Logger.h"
class MyClient : public MessageStorer
{
private:
unsigned itsCnt;
public:
MyClient(const char* theName, const char* theWorkingPath, const char* theHost, short thePort,const char* theRemoteService)
:MessageStorer(theName,theWorkingPath,theHost,thePort,theRemoteService)
{
itsCnt=0;
SCHEDULE(this,500);
};
virtual ~MyClient() {};
protected:
virtual void onWakeup(Wakeup* theMessage)
{
ostrstream aStream;
aStream << "MyClient message " << ++itsCnt << ends;
const char* aString=aStream.str();
TRACE(aString)
LOG(aString)
send(aString);
delete aString;
};
};
class MyServer : public Server
{
public:
MyServer(const char* theName) : Server(theName)
{
};
virtual ~MyServer()
{
};
protected:
string service(string theBuffer)
{
ostrstream aStream;
aStream << "MyServer(" << getName() << ") receive='" << theBuffer.c_str() << "'" << ends;
char* aString=aStream.str();
TRACE(aString)
LOG(aString)
return "OK";
};
};
void main_sleep(int val)
{
DISPLAY("...wait " << val << " secs...")
Thread::sleep(val*1000);
}
int main(int argv,char* argc[])
{
DISPLAY("MQ4CPP example10.cpp")
DISPLAY("This example shows how to implement store&forward")
bool client=false;
char* host=NULL;
int hport=0;
if(argv < 3)
{
DISPLAY("Client usage: example10 -c hostip port")
DISPLAY("Server usage: example10 -s port")
return 0;
}
else if(string(argc[1]).compare("-c")==0 && argv==4)
{
client=true;
DISPLAY("Default host name=" << argc[2])
host=argc[2];
DISPLAY("Default host port=" << argc[3])
hport=atoi(argc[3]);
}
else if(string(argc[1]).compare("-s")==0 && argv==3)
{
client=false;
DISPLAY("Server port=" << argc[2])
hport=atoi(argc[2]);
}
else
{
DISPLAY("Client usage: example10 -c hostip port")
DISPLAY("Server usage: example10 -s port")
return 0;
}
try
{
if(client==true)
{
DISPLAY("Starting client threads...")
STARTLOGGER("client.log")
LOG("!!!!!!! example10.cpp - client !!!!!!!")
MessageForwarder* aForwarder=new MessageForwarder("MyForwarder","tlog");
MyClient* aStorer=new MyClient("MyClient" , "tlog", host, hport, "MyServer");
main_sleep(100);
}
else
{
DISPLAY("Starting server threads...")
STARTLOGGER("server.log")
LOG("!!!!!!! example10.cpp - server !!!!!!!")
MessageProxyFactory aFactory("MyFactory",hport);
MyServer* aServer=new MyServer("MyServer");
main_sleep(100);
}
DISPLAY("...stopping threads...")
Thread::shutdownInProgress();
STOPLOGGER()
STOPREGISTRY()
STOPTIMER()
}
catch(Exception& ex)
{
TRACE(ex.getMessage().c_str())
}
catch(...)
{
TRACE("Unhandled exception")
}
DISPLAY("...done!")
if(client)
DISPLAY("See client.log for details")
else
DISPLAY("See server.log for details")
return 0;
}
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