///////////////////////////////////////////////////////////////////////////////
// MQ4CPP - Message queuing for C++
// Copyright (C) 2004-2007 Riccardo Pompeo (Italy)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
#include "LockManager.h"
#include "Logger.h"
#include <string>
#include <strstream>
using namespace std;
class MyClient : public LockManagerClient
{
protected:
enum MyClientEnum
{
SEND_LOCK,
ACQUIRING_LOCK,
SEND_UNLOCK,
ACQUIRING_UNLOCK
} itsState;
public:
MyClient(const char* theName, char* theHost,int thePort, const char* theTarget,Encription* theEncr)
: LockManagerClient(theName,theHost,thePort,theTarget,theEncr)
{
};
virtual ~MyClient()
{
};
protected:
virtual void onWakeup(Wakeup* theMessage)
{
switch(itsState)
{
case SEND_LOCK:
if(!lock("MyLock")) exit(-1);
itsState=ACQUIRING_LOCK;
TRACE("Requesting lock")
break;
case SEND_UNLOCK:
if(!unlock("MyLock")) exit(-1);
itsState=ACQUIRING_UNLOCK;
TRACE("Requesting unlock")
break;
}
LockManagerClient::onWakeup(theMessage);
};
virtual void onCompletion(LockManagerSession& theSession)
{
TRACE("Client=" << theSession.client << " Token=" << theSession.token)
switch(itsState)
{
case ACQUIRING_LOCK:
switch(theSession.state)
{
case LM_STOP:
itsState=SEND_UNLOCK;
TRACE("Lock acquired.")
break;
case LM_FAILED:
itsState=SEND_LOCK;
TRACE("Lock not acquired. Retry.")
break;
}
break;
case ACQUIRING_UNLOCK:
switch(theSession.state)
{
case LM_STOP:
itsState=SEND_LOCK;
TRACE("Unlock acquired")
break;
case LM_FAILED:
itsState=SEND_UNLOCK;
TRACE("Unlock not acquired. Retry.")
break;
}
break;
}
};
virtual void fail(string theError)
{
DISPLAY("Got error")
exit(0);
};
};
void main_sleep(int val)
{
DISPLAY("...wait " << val << " secs...")
Thread::sleep(val*1000);
}
int main(int argv,char* argc[])
{
DISPLAY("MQ4CPP example13.cpp")
DISPLAY("This example shows how to implement a distributed lock manager")
bool client=false;
char* host=NULL;
int hport=0;
try
{
if(argv < 3)
{
DISPLAY("Client usage: example13 -c hostip port")
DISPLAY("Server usage: example13 -s port")
return 0;
}
if(string(argc[1]).compare("-c")==0 && argv==4)
{
client=true;
DISPLAY("Host name=" << argc[2])
host=argc[2];
DISPLAY("Host port=" << argc[3])
hport=atoi(argc[3]);
}
else if(string(argc[1]).compare("-s")==0 && argv==3)
{
client=false;
DISPLAY("Server port=" << argc[2])
hport=atoi(argc[2]);
}
else
{
DISPLAY("Client usage: example13 -c hostip port filename")
DISPLAY("Server usage: example13 -s port")
return 0;
}
Encription* anEncr=new Rijndael128("M355493qu3u1n9f0");
if(client==true)
{
STARTLOGGER("client.log")
LOG("Starting client threads...")
MyClient* aClient=new MyClient("MyClient",host,hport,"MyServer",anEncr);
main_sleep(100);
}
else
{
STARTLOGGER("server.log")
LOG("Starting server threads...")
MessageProxyFactory aFactory("MyFactory",hport);
LockManagerServer* aServer=new LockManagerServer("MyServer",anEncr);
main_sleep(100);
}
LOG("...stopping threads")
Thread::shutdownInProgress();
STOPLOGGER()
STOPREGISTRY()
STOPTIMER()
}
catch(Exception& ex)
{
LOG(ex.getMessage().c_str())
Thread::shutdownInProgress();
STOPLOGGER()
STOPREGISTRY()
STOPTIMER()
}
catch(...)
{
LOG("Unhandled exception")
Thread::shutdownInProgress();
STOPLOGGER()
STOPREGISTRY()
STOPTIMER()
}
return 0;
}
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