///////////////////////////////////////////////////////////////////////////////
// MQ4CPP - Message queuing for C++
// Copyright (C) 2004-2007 Riccardo Pompeo (Italy)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
#ifndef __FILESYSTEM__
#define __FILESYSTEM__
#include "Exception.h"
#include <vector>
#include <string>
#include <fstream>
using namespace std;
#ifdef WIN32
#include <windows.h>
#else
#include <sys/types.h>
#include <sys/stat.h>
#include <dirent.h>
#include <unistd.h>
#endif
#define PATH_DELIM '/'
class FileSystemException : public Exception
{
private:
string msg;
public:
FileSystemException();
FileSystemException(string m) { msg=m; };
FileSystemException(const char* m) { msg=m; };
virtual ~FileSystemException() {};
virtual string getMessage() const { return msg; };
};
#ifdef WIN32
typedef FILETIME FSTimeType;
#else
typedef __time_t FSTimeType;
#endif
typedef struct
{
unsigned long size_low;
unsigned long size_high;
} FSSizeType;
class Persistent
{
protected:
string itsClass;
vector<string> itsPath;
bool itsReadOnly;
bool itsHidden;
FSTimeType itsCreationTime;
FSSizeType itsSize;
public:
virtual ~Persistent() {};
string getClass() { return itsClass; };
bool is(const char* theClass) { return itsClass==theClass; };
virtual string getName();
virtual bool isReadOnly() { return itsReadOnly; };
virtual void setReadOnly() { itsReadOnly=true; };
virtual bool isHidden() { return itsHidden; };
virtual void setHidden() { itsHidden=true; };
virtual void setCreationTime(FSTimeType& theTime);
virtual void setSize(FSSizeType& theTime);
virtual void move(const char* theDestPath);
virtual string encodePath();
virtual string encodeFullName();
virtual unsigned long getSize() { return itsSize.size_low; };
virtual FSSizeType getSizeExt() { return itsSize; };
protected:
Persistent(const char* theClass) : itsClass(theClass), itsReadOnly(false), itsHidden(false) {};
virtual void decodePath(const char* thePath);
};
class File : public Persistent
{
protected:
fstream itsStream;
public:
File(File* theObj); //++v1.7
File(string theName) : Persistent("File") { decodePath(theName.c_str()); };
File(const char* theName) : Persistent("File") { decodePath(theName); };
virtual ~File() {};
virtual fstream& open();
virtual fstream& create();
virtual fstream& get() { return itsStream; };
virtual void close();
virtual void remove();
virtual File* copy(const char* theDestFullName);
};
class Directory : public Persistent
{
protected:
vector<Persistent*> itsContent;
public:
Directory(Directory* theObj); //++v1.7
Directory(string theName) : Persistent("Directory") { decodePath(theName.c_str()); };
Directory(const char* theName) : Persistent("Directory") { decodePath(theName); };
virtual ~Directory() { free(); };
virtual void free();
virtual Directory* upper();
virtual void search(const char* thePattern="*");
virtual Persistent* get(const char* theName);
virtual vector<Persistent*>::iterator getIterator();
virtual bool testIterator(vector<Persistent*>::iterator& i);
virtual int size() { return itsContent.size(); }; //++ v1.7
Persistent* get(unsigned thePosition); // ++v1.7
virtual void rmdir();
virtual Directory* mkdir(const char* theName);
virtual File* create(const char* theFileName);
virtual void copy(File* theFile);
static Directory* getCurrent();
static void find(vector<File*>& theResult,Directory& theDir,const char* thePattern="*");
static void copy(Directory& theDestDir,Directory& theSrcDir);
static void move(Directory& theDestDir,Directory& theSrcDir);
static void rmdir(Directory& theDir);
static Directory* mkfulldir(const char* theFullPath);
protected:
static string replaceAll(string strBase, string strOld, string strNew);
};
#endif
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