/////////////////////////////////////////////////////////////////////////////// // MQ4CPP - Message queuing for C++ // Copyright (C) 2004-2007 Riccardo Pompeo (Italy) // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // #ifndef __PROPERTIES__ #define __PROPERTIES__ #include "LinkedList.h" #include "Exception.h" #include #include #include using namespace std; class PropertyException : public Exception { private: string msg; public: PropertyException(); PropertyException(string m) { msg=m; }; PropertyException(const char* m) { msg=m; }; virtual ~PropertyException() {}; virtual string getMessage() const { return msg; }; }; typedef enum PropertyTypeEnum { PROPERTY_NULL, PROPERTY_CHAR, PROPERTY_SHORTINT, PROPERTY_LONGINT, PROPERTY_STRING, PROPERTY_LIST // V1.3 } PropertyType; class Property { protected: string itsName; PropertyType itsType; public: Property(string theName, PropertyType theType) : itsName(theName), itsType(theType) {}; virtual ~Property() {}; virtual const char* getName() { return itsName.c_str(); }; virtual bool is(PropertyType theType) { return (itsType==theType); }; virtual bool is(string theName) { return (itsName==theName); }; virtual void serialize(ostream& theStream)=0; virtual void deserialize(istream& theStream)=0; }; class CharProperty : public Property { protected: char itsValue; public: CharProperty(const char* theName) : Property(theName,PROPERTY_CHAR) {}; char get() { return itsValue; }; void set(char theValue) { itsValue=theValue; }; virtual void serialize(ostream& theStream); virtual void deserialize(istream& theStream); }; class ShortIntProperty : public Property { protected: short itsValue; public: ShortIntProperty(const char* theName) : Property(theName,PROPERTY_SHORTINT) {}; short get() { return itsValue; }; void set(short theValue) { itsValue=theValue; }; virtual void serialize(ostream& theStream); virtual void deserialize(istream& theStream); }; class LongIntProperty : public Property { protected: long long itsValue; public: LongIntProperty(const char* theName) : Property(theName,PROPERTY_LONGINT) {}; long long get() { return itsValue; }; void set(long long theValue) { itsValue=theValue; }; virtual void serialize(ostream& theStream); virtual void deserialize(istream& theStream); }; class StringProperty : public Property { protected: string itsValue; public: StringProperty(const char* theName) : Property(theName,PROPERTY_STRING) {}; string get() { return itsValue; }; void set(const char* theValue) { itsValue=theValue; }; void set(const char* theValue,unsigned long theSize) { itsValue.assign(theValue,theSize); }; void set(string theValue) { itsValue=theValue; }; virtual void serialize(ostream& theStream); virtual void deserialize(istream& theStream); }; class ListProperty : public Property, public LinkedList { protected: enum {NONE, GET, REMOVE, SERIALIZE, DESERIALIZE, GETRECORDSET} itsAction; const char* itsPropertyName; Property* itsPropertyRet; ostream* itsOutStream; vector* itsRecordset; public: ListProperty(); // V1.3 ListProperty(const char* theName); // V1.3 virtual ~ListProperty(); virtual void add(Property* theProperty); virtual Property* get(const char* theName); virtual vector* getRecordset(); virtual void remove(const char* theName); virtual void serialize(ostream& theStream); virtual void deserialize(istream& theStream); virtual void deserialize(istream& theStream,bool root); //++v1.4 protected: virtual bool onIteration(LinkedElement* theElement); virtual void deleteObject(void* theObject) { delete (Property*)theObject; }; //++ v1.5 }; #endif