///////////////////////////////////////////////////////////////////////////////
// MQ4CPP - Message queuing for C++
// Copyright (C) 2004-2007 Riccardo Pompeo (Italy)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
#ifndef __ROUTER__
#define __ROUTER__
#include "MessageProxy.h"
#include "Vector.h"
#include "Timer.h"
#include <vector>
using namespace std;
#define MAXSESSIONS 256
#define SESSION_EXPIRATION_TIME 10000
class RemoteRouter : public MessageQueue
{
protected:
bool itsConnected;
MQHANDLE itsProxy;
MQHANDLE itsServer;
string itsHost;
int itsPort;
string itsTarget;
typedef struct _RoutingSession
{
MQHANDLE proxy;
MQHANDLE client;
unsigned short seqnum;
_TIMEVAL time;
} RoutingSession;
unsigned int itsSeqNum;
RoutingSession itsSessions[MAXSESSIONS];
public:
RemoteRouter(const char* theName, const char* theHost,int thePort, const char* theTarget);
virtual ~RemoteRouter();
protected:
virtual void onMessage(Message* theMessage);
virtual void onLookup(LookupReplyMessage* theMessage);
virtual void onWakeup(Wakeup* theMessage);
};
class LocalRouter : public MessageQueue
{
protected:
MQHANDLE itsServer;
typedef struct _RoutingSession
{
MQHANDLE proxy;
MQHANDLE client;
unsigned short seqnum;
_TIMEVAL time;
} RoutingSession;
unsigned int itsSeqNum;
RoutingSession itsSessions[MAXSESSIONS];
public:
LocalRouter(const char* theName, const char* theTarget);
virtual ~LocalRouter();
protected:
virtual void onMessage(Message* theMessage);
};
class Switch : public MessageProxy
{
protected:
vector<MessageQueue*> itsRouters;
MessageQueue* itsActiveRouter;
vector< pair<string,MQHANDLE> > itsMapping;
vector<string> itsAlias;
string itsTopic;
typedef struct _RoutingSession
{
MQHANDLE proxy;
MQHANDLE client;
MQHANDLE server;
unsigned short seqnum;
_TIMEVAL time;
} RoutingSession;
unsigned int itsSeqNum;
RoutingSession itsSessions[MAXSESSIONS];
public:
Switch(const char* theName);
virtual void addAlias(const char* theName);
virtual ~Switch();
virtual MQHANDLE addRouting(const char* theHost,int thePort, const char* theTarget);
virtual MQHANDLE addRouting(const char* theTarget);
virtual MQHANDLE addRouting(MessageQueue* theTarget);
virtual void addRouting(const char* theTopic,MQHANDLE theHandle);
virtual void removeRouting(MQHANDLE theHandle);
virtual void resetRouting();
virtual void activate(MQHANDLE theHandle,const char* theTopic="");
virtual bool is(const char* theName,MQHANDLE& theID);
virtual string getConnectionAddress(MQHANDLE theCaller,int& thePort);
protected:
virtual void onMessage(Message* theMessage);
virtual void receive() {};
};
#define LOCALHOST "__internal__"
#define LOCALPORT 0
class LocalhostRouter : public MessageProxy
{
public:
LocalhostRouter();
virtual ~LocalhostRouter();
virtual string getConnectionAddress(MQHANDLE theCaller,int& thePort);
protected:
virtual void onMessage(Message* theMessage);
virtual void receive() {};
};
#endif
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