/////////////////////////////////////////////////////////////////////////////// // MQ4CPP - Message queuing for C++ // Copyright (C) 2004-2007 Riccardo Pompeo (Italy) // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // For WinDbg users: // ----------------- // There's a problem with OutputDebugString / TRACE statements running under // the debugger near synchronization conditions. // The problem is documented roughly in the article 'PRB: Synchronization // Failure When Debugging' on MSDN. As I understand it, it's more of a // limitation of the Win32 debug environment rather than any specific debugger. // The solution unfortunately is to remove the TRACE / OutputDebugString calls // from around the code making SetEvent / WaitForSingleObject (or other // synchronization routines). This problem doesn't occur if you don't use WinDbg // because TRACE macro switch debug messages to stdout. This work fine on IA32 if you // redirect output to a file. Redirection doesn't work well on W2003/IA64 because writing // on a file isn't thread safe. This problem occur expecially with Thread.cpp invoking wait(), // release() or suspend(). // #ifndef __TRACE__ #define __TRACE__ #include #include using namespace std; #ifdef WIN32 #include #else #include #endif #define DISPLAY(a) \ cout << __FILE__ << "(" << __LINE__ << ")" << ": " << a << endl; #define BREAKPOINT \ DebugBreak(); #ifndef SILENT extern void trace_dump(const char* descr,char* theString,int theLen); #define DUMP(a,b,c) trace_dump(a,b,c) #ifdef WIN32 class DebugStream : public ostream { private: class DebugStreamBuf : public std::strstreambuf { protected: virtual int sync() { sputc('\0'); Sleep(0); // MS workaround, but you can continue to have strange problems... OutputDebugString(str()); Sleep(0); freeze(false); setp(pbase(), pbase(), epptr()); return 0; } }; DebugStreamBuf m_buf; public: DebugStream() : ostream(&m_buf) {}; ~DebugStream() { m_buf.pubsync();}; }; #define TRACE(a) \ if(IsDebuggerPresent()) \ { \ DebugStream dout; \ dout << __FILE__ << "(" << __LINE__ << ") #" << GetCurrentThreadId() << ": " << a << endl << ends; \ } \ else \ { \ cout << __FILE__ << "(" << __LINE__ << ") #" << GetCurrentThreadId() << ": " << a << endl; \ } #else #define TRACE(a) \ cout << __FILE__ << "(" << __LINE__ << ") #" << pthread_self() << ": " << a << endl; #endif #else #define TRACE(a) ; #define DUMP(a,b,c) #endif #endif