/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: NULL; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Netscape Portable Runtime (NSPR). * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998-2000 * the Initial Developer. All Rights Reserved. * * Contributor(s): * George Warner, Apple Computer Inc. * Simon Fraser * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "mdcriticalregion.h" #include /* This code is a replacement for MPEnterCriticalRegion/MPLeaveCriticalRegion, which is broken on Mac OS 10.0.x builds, but fixed in 10.1. This code works everywhere. */ typedef struct MDCriticalRegionData_struct { MPTaskID mMPTaskID; /* Who's in the critical region? */ UInt32 mDepthCount; /* How deep? */ MPSemaphoreID mMPSemaphoreID; /* ready semaphore */ } MDCriticalRegionData, *MDCriticalRegionDataPtr; OSStatus MD_CriticalRegionCreate(MDCriticalRegionID * outCriticalRegionID) { MDCriticalRegionDataPtr newCriticalRegionPtr; MPSemaphoreID mpSemaphoreID; OSStatus err = noErr; if (outCriticalRegionID == NULL) return paramErr; *outCriticalRegionID = NULL; newCriticalRegionPtr = (MDCriticalRegionDataPtr)MPAllocateAligned(sizeof(MDCriticalRegionData), kMPAllocateDefaultAligned, kMPAllocateClearMask); if (newCriticalRegionPtr == NULL) return memFullErr; // Note: this semaphore is pre-fired (ready!) err = MPCreateBinarySemaphore(&mpSemaphoreID); if (err == noErr) { newCriticalRegionPtr->mMPTaskID = kInvalidID; newCriticalRegionPtr->mDepthCount = 0; newCriticalRegionPtr->mMPSemaphoreID = mpSemaphoreID; *outCriticalRegionID = (MDCriticalRegionID)newCriticalRegionPtr; } else { MPFree((LogicalAddress)newCriticalRegionPtr); } return err; } OSStatus MD_CriticalRegionDelete(MDCriticalRegionID inCriticalRegionID) { MDCriticalRegionDataPtr criticalRegion = (MDCriticalRegionDataPtr)inCriticalRegionID; OSStatus err = noErr; if (criticalRegion == NULL) return paramErr; if ((criticalRegion->mMPTaskID != kInvalidID) && (criticalRegion->mDepthCount > 0)) return kMPInsufficientResourcesErr; if (criticalRegion->mMPSemaphoreID != kInvalidID) err = MPDeleteSemaphore(criticalRegion->mMPSemaphoreID); if (noErr != err) return err; criticalRegion->mMPSemaphoreID = kInvalidID; MPFree((LogicalAddress) criticalRegion); return noErr; } OSStatus MD_CriticalRegionEnter(MDCriticalRegionID inCriticalRegionID, Duration inTimeout) { MDCriticalRegionDataPtr criticalRegion = (MDCriticalRegionDataPtr)inCriticalRegionID; MPTaskID currentTaskID = MPCurrentTaskID(); OSStatus err = noErr; if (criticalRegion == NULL) return paramErr; // if I'm inside the critical region... if (currentTaskID == criticalRegion->mMPTaskID) { // bump my depth criticalRegion->mDepthCount++; // and continue return noErr; } // wait for the ready semaphore err = MPWaitOnSemaphore(criticalRegion->mMPSemaphoreID, inTimeout); // we didn't get it. return the error if (noErr != err) return err; // we got it! criticalRegion->mMPTaskID = currentTaskID; criticalRegion->mDepthCount = 1; return noErr; } OSStatus MD_CriticalRegionExit(MDCriticalRegionID inCriticalRegionID) { MDCriticalRegionDataPtr criticalRegion = (MDCriticalRegionDataPtr)inCriticalRegionID; MPTaskID currentTaskID = MPCurrentTaskID(); OSStatus err = noErr; // if we don't own the critical region... if (currentTaskID != criticalRegion->mMPTaskID) return kMPInsufficientResourcesErr; // if we aren't at a depth... if (criticalRegion->mDepthCount == 0) return kMPInsufficientResourcesErr; // un-bump my depth criticalRegion->mDepthCount--; // if we just bottomed out... if (criticalRegion->mDepthCount == 0) { // release ownership of the structure criticalRegion->mMPTaskID = kInvalidID; // and signal the ready semaphore err = MPSignalSemaphore(criticalRegion->mMPSemaphoreID); } return err; }