/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Netscape Portable Runtime (NSPR). * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998-2000 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "primpl.h" /* List of free stack virtual memory chunks */ PRLock *_pr_stackLock; PRCList _pr_freeStacks = PR_INIT_STATIC_CLIST(&_pr_freeStacks); PRIntn _pr_numFreeStacks; PRIntn _pr_maxFreeStacks = 4; #ifdef DEBUG /* ** A variable that can be set via the debugger... */ PRBool _pr_debugStacks = PR_FALSE; #endif /* How much space to leave between the stacks, at each end */ #define REDZONE (2 << _pr_pageShift) #define _PR_THREAD_STACK_PTR(_qp) \ ((PRThreadStack*) ((char*) (_qp) - offsetof(PRThreadStack,links))) void _PR_InitStacks(void) { _pr_stackLock = PR_NewLock(); } void _PR_CleanupStacks(void) { if (_pr_stackLock) { PR_DestroyLock(_pr_stackLock); _pr_stackLock = NULL; } } /* ** Allocate a stack for a thread. */ PRThreadStack *_PR_NewStack(PRUint32 stackSize) { PRCList *qp; PRThreadStack *ts; PRThread *thr; /* ** Trim the list of free stacks. Trim it backwards, tossing out the ** oldest stack found first (this way more recent stacks have a ** chance of being present in the data cache). */ PR_Lock(_pr_stackLock); qp = _pr_freeStacks.prev; while ((_pr_numFreeStacks > _pr_maxFreeStacks) && (qp != &_pr_freeStacks)) { ts = _PR_THREAD_STACK_PTR(qp); thr = _PR_THREAD_STACK_TO_PTR(ts); qp = qp->prev; /* * skip stacks which are still being used */ if (thr->no_sched) continue; PR_REMOVE_LINK(&ts->links); /* Give platform OS to clear out the stack for debugging */ _PR_MD_CLEAR_STACK(ts); _pr_numFreeStacks--; _PR_DestroySegment(ts->seg); PR_DELETE(ts); } /* ** Find a free thread stack. This searches the list of free'd up ** virtually mapped thread stacks. */ qp = _pr_freeStacks.next; ts = 0; while (qp != &_pr_freeStacks) { ts = _PR_THREAD_STACK_PTR(qp); thr = _PR_THREAD_STACK_TO_PTR(ts); qp = qp->next; /* * skip stacks which are still being used */ if ((!(thr->no_sched)) && ((ts->allocSize - 2*REDZONE) >= stackSize)) { /* ** Found a stack that is not in use and is big enough. Change ** stackSize to fit it. */ stackSize = ts->allocSize - 2*REDZONE; PR_REMOVE_LINK(&ts->links); _pr_numFreeStacks--; ts->links.next = 0; ts->links.prev = 0; PR_Unlock(_pr_stackLock); goto done; } ts = 0; } PR_Unlock(_pr_stackLock); if (!ts) { /* Make a new thread stack object. */ ts = PR_NEWZAP(PRThreadStack); if (!ts) { return NULL; } /* ** Assign some of the virtual space to the new stack object. We ** may not get that piece of VM, but if nothing else we will ** advance the pointer so we don't collide (unless the OS screws ** up). */ ts->allocSize = stackSize + 2*REDZONE; ts->seg = _PR_NewSegment(ts->allocSize, 0); if (!ts->seg) { PR_DELETE(ts); return NULL; } } done: ts->allocBase = (char*)ts->seg->vaddr; ts->flags = _PR_STACK_MAPPED; ts->stackSize = stackSize; #ifdef HAVE_STACK_GROWING_UP ts->stackTop = ts->allocBase + REDZONE; ts->stackBottom = ts->stackTop + stackSize; #else ts->stackBottom = ts->allocBase + REDZONE; ts->stackTop = ts->stackBottom + stackSize; #endif PR_LOG(_pr_thread_lm, PR_LOG_NOTICE, ("thread stack: base=0x%x limit=0x%x bottom=0x%x top=0x%x\n", ts->allocBase, ts->allocBase + ts->allocSize - 1, ts->allocBase + REDZONE, ts->allocBase + REDZONE + stackSize - 1)); _PR_MD_INIT_STACK(ts,REDZONE); return ts; } /* ** Free the stack for the current thread */ void _PR_FreeStack(PRThreadStack *ts) { if (!ts) { return; } if (ts->flags & _PR_STACK_PRIMORDIAL) { PR_DELETE(ts); return; } /* ** Put the stack on the free list. This is done because we are still ** using the stack. Next time a thread is created we will trim the ** list down; it's safe to do it then because we will have had to ** context switch to a live stack before another thread can be ** created. */ PR_Lock(_pr_stackLock); PR_APPEND_LINK(&ts->links, _pr_freeStacks.prev); _pr_numFreeStacks++; PR_Unlock(_pr_stackLock); }