// // stund/udp.h // // Copyright (c) 2002 Alan Hawrylyshen // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // /*************************** UDP networking stuff *******************/ #ifndef udp_h #define udp_h #ifdef WIN32 #include #ifndef _WIN32_WCE #include #else #include #endif #include typedef int socklen_t; #ifndef errno #define errno WSAGetLastError() #endif typedef SOCKET Socket; #define EWOULDBLOCK WSAEWOULDBLOCK #define EINPROGRESS WSAEINPROGRESS #define EALREADY WSAEALREADY #define ENOTSOCK WSAENOTSOCK #define EDESTADDRREQ WSAEDESTADDRREQ #define EMSGSIZE WSAEMSGSIZE #define EPROTOTYPE WSAEPROTOTYPE #define ENOPROTOOPT WSAENOPROTOOPT #define EPROTONOSUPPORT WSAEPROTONOSUPPORT #define ESOCKTNOSUPPORT WSAESOCKTNOSUPPORT #define EOPNOTSUPP WSAEOPNOTSUPP #define EPFNOSUPPORT WSAEPFNOSUPPORT #define EAFNOSUPPORT WSAEAFNOSUPPORT #define EADDRINUSE WSAEADDRINUSE #define EADDRNOTAVAIL WSAEADDRNOTAVAIL #define ENETDOWN WSAENETDOWN #define ENETUNREACH WSAENETUNREACH #define ENETRESET WSAENETRESET #define ECONNABORTED WSAECONNABORTED #define ECONNRESET WSAECONNRESET #define ENOBUFS WSAENOBUFS #define EISCONN WSAEISCONN #define ENOTCONN WSAENOTCONN #define ESHUTDOWN WSAESHUTDOWN #define ETOOMANYREFS WSAETOOMANYREFS #define ETIMEDOUT WSAETIMEDOUT #define ECONNREFUSED WSAECONNREFUSED #define ELOOP WSAELOOP #define EHOSTDOWN WSAEHOSTDOWN #define EHOSTUNREACH WSAEHOSTUNREACH #define EPROCLIM WSAEPROCLIM #define EUSERS WSAEUSERS #define EDQUOT WSAEDQUOT #define ESTALE WSAESTALE #define EREMOTE WSAEREMOTE typedef LONGLONG Int64; #else typedef int Socket; static const Socket INVALID_SOCKET = -1; static const int SOCKET_ERROR = -1; int closesocket( Socket fd ); #ifdef P_RTEMS typedef int socklen_t; extern "C" { int select(int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *tv); } #endif #endif const int udpMaxMessageLength=16*1024; /// Take a name in the form "host.foo.com:5000" and return ip and port void parseHostName( char* peerName, unsigned int* ip, unsigned short* portVal, unsigned int defaultPort = 10000 ); /// Open a UDP socket to receive on the given port - if port is 0, pick a a port, if interfaceIp!=0 then use ONLY the interface specified instead of all of them Socket openPort( unsigned short port=0, unsigned int interfaceIp=0 ); /// recive a UDP message bool getMessage( Socket fd, char* buf, int* len, unsigned int* srcIp, unsigned short* srcPort ); /// send a UDP message bool sendMessage( Socket fd, char* msg, int len, unsigned int dstIp=0, unsigned short dstPort=0 ); /// set up network - does nothing in unix but needed for windows void initNetwork(); // Local Variables: // mode:c++ // c-file-style:"bsd" // c-file-offsets:((case-label . +)) // c-basic-offset:4 // indent-tabs-mode:nil // End: #endif