#!/usr/bin/env python # # This is the distutils setup script for pygame. # Full instructions are in "install.txt" or "install.html" # # To configure, compile, install, just run this script. DESCRIPTION = """Pygame is a Python wrapper module for the SDL multimedia library. It contains python functions and classes that will allow you to use SDL's support for playing cdroms, audio and video output, and keyboard, mouse and joystick input.""" METADATA = { "name": "pygame", "version": "1.7.1release", "license": "LGPL", "url": "http://www.pygame.org", "author": "Pete Shinners", "author_email": "pygame@seul.org", "description": "Python Game Development", "long_description": DESCRIPTION, } cmdclass = {} import sys if not hasattr(sys, 'version_info') or sys.version_info < (2,2): raise SystemExit, "Pygame requires Python version 2.2 or above." try: import bdist_mpkg_support except ImportError: pass else: cmdclass.update(bdist_mpkg_support.cmdclass) #get us to the correct directory import os, sys path = os.path.split(os.path.abspath(sys.argv[0]))[0] os.chdir(path) import os.path, glob import distutils.sysconfig from distutils.core import setup, Extension from distutils.extension import read_setup_file from distutils.ccompiler import new_compiler from distutils.command.install_data import install_data import config # a separate method for finding dlls with mingw. if config.is_msys_mingw(): # fix up the paths for msys compiling. import distutils_mods distutils.cygwinccompiler.Mingw32 = distutils_mods.mingcomp #headers to install headers = glob.glob(os.path.join('src', '*.h')) #sanity check for any arguments if len(sys.argv) == 1: reply = raw_input('\nNo Arguments Given, Perform Default Install? [Y/n]') if not reply or reply[0].lower() != 'n': sys.argv.append('install') #make sure there is a Setup file if not os.path.isfile('Setup'): print '\n\nWARNING, No "Setup" File Exists, Running "config.py"' import config config.main() print '\nContinuing With "setup.py"' #get compile info for all extensions try: extensions = read_setup_file('Setup') except: raise SystemExit, """Error with the "Setup" file, perhaps make a clean copy from "Setup.in".""" #extra files to install data_path = os.path.join(distutils.sysconfig.get_python_lib(), 'pygame') data_files = [] #add non .py files in lib directory for f in glob.glob(os.path.join('lib', '*')): if not f[-3:] =='.py' and os.path.isfile(f): data_files.append(f) #try to find DLLs and copy them too (only on windows) if sys.platform == 'win32': # check to see if we are using mingw. import config # a separate method for finding dlls with mingw. if config.is_msys_mingw(): print data_files # FIXME: hardcoding the dll paths for the moment. the_dlls = ["C:\\msys\\1.0\\local\\bin\\SDL.dll", "C:\\msys\\1.0\\local\\bin\\SDL_image.dll", "C:\\msys\\1.0\\local\\bin\\SDL_ttf.dll", "C:\\msys\\1.0\\local\\bin\\SDL_mixer.dll", ] # no smpeg. #"C:\\msys\\1.0\\local\\bin\\smpeg.dll"] data_files.extend(the_dlls) ext = "dll" for e in extensions: paths = [] print e.library_dirs for d in e.library_dirs: for l in e.libraries: #name = tempcompiler.shared_lib_format%(l, ext) name = "%s.%s" %(l, ext) paths.append(os.path.join(d, name)) #print paths for p in paths: if os.path.isfile(p) and p not in data_files: data_files.append(p) else: tempcompiler = new_compiler() ext = tempcompiler.shared_lib_extension for e in extensions: paths = [] print e.library_dirs for d in e.library_dirs: for l in e.libraries: name = tempcompiler.shared_lib_format%(l, ext) paths.append(os.path.join(d, name)) for p in paths: if os.path.isfile(p) and p not in data_files: data_files.append(p) #clean up the list of extensions for e in extensions[:]: if e.name[:8] == 'COPYLIB_': extensions.remove(e) #don't compile the COPYLIBs, just clean them else: e.name = 'pygame.' + e.name #prepend package name on modules #data installer with improved intelligence over distutils #data files are copied into the project directory instead #of willy-nilly class smart_install_data(install_data): def run(self): #need to change self.install_dir to the actual library dir install_cmd = self.get_finalized_command('install') self.install_dir = getattr(install_cmd, 'install_lib') return install_data.run(self) cmdclass['install_data'] = smart_install_data #finally, #call distutils with all needed info PACKAGEDATA = { "cmdclass": cmdclass, "packages": ['pygame'], "package_dir": {'pygame': 'lib'}, "headers": headers, "ext_modules": extensions, "data_files": [['pygame', data_files]], } PACKAGEDATA.update(METADATA) setup(**PACKAGEDATA)