// **********************************************************************
//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICEPY_OPERATION_H
#define ICEPY_OPERATION_H
#include <Config.h>
#include <Ice/CommunicatorF.h>
#include <Ice/Current.h>
#include <Ice/Object.h>
namespace IcePy
{
class Operation : public IceUtil::Shared
{
public:
virtual ~Operation();
virtual PyObject* invoke(const Ice::ObjectPrx&, PyObject*, PyObject*) = 0;
virtual PyObject* invokeAsync(const Ice::ObjectPrx&, PyObject*, PyObject*, PyObject*) = 0;
virtual void deprecate(const std::string&) = 0;
virtual Ice::OperationMode mode() const = 0;
virtual void dispatch(PyObject*, const Ice::AMD_Object_ice_invokePtr&, const std::vector<Ice::Byte>&,
const Ice::Current&) = 0;
};
typedef IceUtil::Handle<Operation> OperationPtr;
bool initOperation(PyObject*);
OperationPtr getOperation(PyObject*);
}
#endif
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