# Table examples. from ocempgui.widgets import Renderer, Table, Label, Button from ocempgui.widgets.Constants import * def create_table_view (): # Crate and display a Table. table = Table (9, 2) table.spacing = 5 table.topleft = 5, 5 label = Label ("Nonaligned wide Label") table.add_child (0, 0, label) table.add_child (0, 1, Button ("Simple Button")) label = Label ("Top align") table.add_child (1, 0, label) table.set_align (1, 0, ALIGN_TOP) table.add_child (1, 1, Button ("Simple Button")) label = Label ("Bottom align") table.add_child (2, 0, label) table.set_align (2, 0, ALIGN_BOTTOM) table.add_child (2, 1, Button ("Simple Button")) label = Label ("Left align") table.add_child (3, 0, label) table.set_align (3, 0, ALIGN_LEFT) table.add_child (3, 1, Button ("Simple Button")) label = Label ("Right align") table.add_child (4, 0, label) table.set_align (4, 0, ALIGN_RIGHT) table.add_child (4, 1, Button ("Simple Button")) label = Label ("Topleft align") table.add_child (5, 0, label) table.set_align (5, 0, ALIGN_TOP | ALIGN_LEFT) table.add_child (5, 1, Button ("Simple Button")) label = Label ("Topright align") table.add_child (6, 0, label) table.set_align (6, 0, ALIGN_TOP | ALIGN_RIGHT) table.add_child (6, 1, Button ("Simple Button")) label = Label ("Bottomleft align") table.add_child (7, 0, label) table.set_align (7, 0, ALIGN_BOTTOM |ALIGN_LEFT) table.add_child (7, 1, Button ("Simple Button")) label = Label ("Bottomright align") table.add_child (8, 0, label) table.set_align (8, 0, ALIGN_BOTTOM |ALIGN_RIGHT) table.add_child (8, 1, Button ("Simple Button")) return table if __name__ == "__main__": # Initialize the drawing window. re = Renderer () re.create_screen (250, 350) re.title = "Table examples" re.color = (234, 228, 223) re.add_widget (create_table_view ()) # Start the main rendering loop. re.start ()