# Window examples. from ocempgui.widgets import * from ocempgui.widgets.Constants import * def _destroy_dialog (window): window.child.text = "#Close" def create_window_view (): # Create and display a simple window. window = Window ("Simple window") window.child = Button ("#Not clickable") window.child.connect_signal (SIG_CLICKED, window.destroy) window.topleft = 5, 5 window.depth = 1 # Create dialog window. dialog = DialogWindow ("Modal dialog window") dialog.child = Button ("#Close first to use other widgets") dialog.child.connect_signal (SIG_CLICKED, _destroy_dialog, window) dialog.child.connect_signal (SIG_CLICKED, dialog.destroy) dialog.topleft = 100, 5 dialog.depth = 2 return window, dialog if __name__ == "__main__": # Initialize the drawing window. re = Renderer () re.create_screen (400, 200) re.title = "Window examples" re.color = (234, 228, 223) re.show_layer_info = True re.add_widget (*create_window_view ()) # Start the main rendering loop. re.start ()