Multiplayer.h File Reference

[Depreciated] Maps packet IDs to functions. I use this in the samples, but you shouldn't use it yourself. More...

#include "Export.h"
#include "PacketEnumerations.h"
#include "NetworkTypes.h"
#include <assert.h>
#include <stdio.h>
#include "GetTime.h"
#include <memory.h>

Classes

class  Multiplayer< InterfaceType >
 Maps packet IDs to functions. More...


Detailed Description

[Depreciated] Maps packet IDs to functions. I use this in the samples, but you shouldn't use it yourself.

This file is part of RakNet Copyright 2003 Kevin Jenkins.

Usage of RakNet is subject to the appropriate license agreement. Creative Commons Licensees are subject to the license found at http://creativecommons.org/licenses/by-nc/2.5/ Single application licensees are subject to the license found at http://www.rakkarsoft.com/SingleApplicationLicense.html Custom license users are subject to the terms therein. GPL license users are subject to the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.


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