Multiplayer() | Multiplayer< InterfaceType > | |
ProcessPackets(InterfaceType *interfaceType) | Multiplayer< InterfaceType > | [virtual] |
ProcessUnhandledPacket(Packet *packet, unsigned char packetIdentifier, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveAdvertisedSystem(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveConnectionAttemptFailed(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveConnectionBanned(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveConnectionLost(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveConnectionRequestAccepted(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveConnectionResumption(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveDisconnectionNotification(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceivedStaticData(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveInvalidPassword(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveModifiedPacket(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveNewIncomingConnection(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveNoFreeIncomingConnections(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceivePong(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveRemoteConnectionLost(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveRemoteDisconnectionNotification(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveRemoteExistingConnection(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveRemoteNewIncomingConnection(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveRemoteStaticData(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
ReceiveVoicePacket(Packet *packet, InterfaceType *interfaceType) (defined in Multiplayer< InterfaceType >) | Multiplayer< InterfaceType > | [protected, virtual] |
~Multiplayer() | Multiplayer< InterfaceType > | [virtual] |