Connecting, reading, and parsing network messages.
The target of this exercise was to add the following features to sample 1:
- Create a main loop for the program.
- Call Receive and store the pointer returned in a pointer variable of type Packet.
- Include the header file to use struct Packet
- If a packet arrived, check the first byte of Packet::data. Map this to a connectivity related network enumeration.
- Print out the comment that goes along with the enumeration.
- Deallocate the packet pointer when done with it.
New code over sample 1 is in bold.
#include <stdio.h> // Printf and gets
#include <string.h> // strcpy
#include "RakClientInterface.h"
#include "RakNetworkFactory.h"
#include "RakServerInterface.h"
#include "PacketEnumerations.h"
int main(void)
{
char str[512];
RakClientInterface *rakClientInterface;
RakServerInterface *rakServerInterface;
Packet *packet;
printf("(C)lient or (S)erver?\n");
gets(str);
if (str[0]=='c' || str[0]=='C')
{
rakClientInterface=RakNetworkFactory::GetRakClientInterface();
rakServerInterface=0;
}
else
{
rakClientInterface=0;
rakServerInterface=RakNetworkFactory::GetRakServerInterface();
}
if (rakServerInterface)
{
// Running in server mode on port 60000
rakServerInterface->Start(32, 0, 0, 60000);
}
else
{
// Running in client mode
printf("Enter server IP or hit enter for 127.0.0.1\n");
gets(str);
// 127.0.0.1 designates the feedback loop so we can test on one computer
if (str[0]==0)
strcpy(str, "127.0.0.1");
rakClientInterface->Connect(str, 60000, 0, 0, 0);
}
while (1)
{
if (rakServerInterface)
packet=rakServerInterface->Receive();
else
packet=rakClientInterface->Receive();
if (packet)
{
switch (packet->data[0])
{
case ID_REMOTE_DISCONNECTION_NOTIFICATION:
printf("Another client has disconnected.\n");
break;
case ID_REMOTE_CONNECTION_LOST:
printf("Another client has lost the connection.\n");
break;
case ID_REMOTE_NEW_INCOMING_CONNECTION:
printf("Another client has connected.\n");
break;
case ID_CONNECTION_REQUEST_ACCEPTED:
printf("Our connection request has been accepted.\n");
break;
case ID_NEW_INCOMING_CONNECTION:
printf("A connection is incoming.\n");
break;
case ID_NO_FREE_INCOMING_CONNECTIONS:
printf("The server is full.\n");
break;
case ID_DISCONNECTION_NOTIFICATION:
if (rakServerInterface)
printf("A client has disconnected.\n");
else
printf("We have been disconnected.\n");
break;
case ID_CONNECTION_LOST:
if (rakServerInterface)
printf("A client lost the connection.\n");
else
printf("Connection lost.\n");
break;
default:
printf("Message with identifier %i has arrived.\n", packet->data[0]);
break;
}
if (rakServerInterface)
rakServerInterface->DeallocatePacket(packet);
else
rakClientInterface->DeallocatePacket(packet);
}
}
if (rakClientInterface)
RakNetworkFactory::DestroyRakClientInterface(rakClientInterface);
else if (rakServerInterface)
RakNetworkFactory::DestroyRakServerInterface(rakServerInterface);
return 0;
}
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