#include #include #include #include "GetTime.h" #include "Rand.h" #include "RakPeerInterface.h" #include "PacketEnumerations.h" #include "RakNetworkFactory.h" #include "PacketLogger.h" #include #include #ifdef _WIN32 #include // Sleep #else #include // usleep #endif static const int NUM_PEERS=2; RakPeerInterface *rakPeer[NUM_PEERS]; PacketLogger messageHandler[NUM_PEERS]; void PrintConnections(void); void TestRPC(RPCParameters *rpcParameters) { } int main(void) { int i; Packet *p; for (i=0; i < NUM_PEERS; i++) rakPeer[i]=RakNetworkFactory::GetRakPeerInterface(); printf("Packet Logger Test.\n"); printf("Displays all packets being sent or received.\n"); printf("Overwrite PacketLogger::Log to render output into your own program.\n"); printf("Difficulty: Intermediate\n\n"); printf("Comma delimited log format:\n"); printf("1. Send or receive,\n"); printf("2. Raw (direct socket send) OR Ack (Acknowledgement) OR\nTms (Timestamped packet) OR Rpc (Remote Procedure Call) OR\nRpT (RPC with timestamp) OR Nrm (Normal send through reliability layer),\n"); printf("3. Message number,\n"); printf("4. Packet Number (Independent for send & receive).\n(Each Packet may contain multiple messages),\n"); printf("5. Packet ID (or a string for RPC calls),\n"); printf("6. Bits used by the message (does not include 2-4 byte RakNet header),\n"); printf("7. Time the message is sent,\n"); printf("8. Local System (binary IP followed by port),\n"); printf("9. Remote System (binary IP followed by port)\n\n"); int peerIndex; // Initialize the message handlers for (peerIndex=0; peerIndex < NUM_PEERS; peerIndex++) { rakPeer[peerIndex]->AttachPlugin(&messageHandler[peerIndex]); rakPeer[peerIndex]->SetMaximumIncomingConnections(NUM_PEERS); } REGISTER_STATIC_RPC(rakPeer[0], TestRPC); // Initialize the peers for (peerIndex=0; peerIndex < NUM_PEERS; peerIndex++) { rakPeer[peerIndex]->Initialize(NUM_PEERS, 60000+peerIndex, 0); } printf("Connecting two systems...\n\n"); messageHandler[0].LogHeader(); // Connect each peer to the prior peer for (peerIndex=1; peerIndex < NUM_PEERS; peerIndex++) { rakPeer[peerIndex]->Connect("127.0.0.1", 60000+peerIndex-1, 0, 0); } #ifdef WIN32 Sleep(500); #else usleep(500*1000); #endif rakPeer[1]->RPC("TestRPC",0, HIGH_PRIORITY, RELIABLE, 0, UNASSIGNED_PLAYER_ID, true, false, UNASSIGNED_NETWORK_ID,0); #ifdef WIN32 Sleep(500); #else usleep(500*1000); #endif // RPC packets are handled in the user thread, from the Receive call. // Doing this just so it calls the RPC while (p=rakPeer[0]->Receive()) rakPeer[0]->DeallocatePacket(p); #ifdef WIN32 Sleep(500); #else usleep(500*1000); #endif rakPeer[1]->RPC("TestRPC",0, HIGH_PRIORITY, RELIABLE, 0, UNASSIGNED_PLAYER_ID, true, false, UNASSIGNED_NETWORK_ID,0); #ifdef WIN32 Sleep(500); #else usleep(500*1000); #endif // RPC packets are handled in the user thread, from the Receive call. // Doing this just so it calls the RPC while (p=rakPeer[0]->Receive()) rakPeer[0]->DeallocatePacket(p); #ifdef WIN32 Sleep(500); #else usleep(500*1000); #endif for (i=0; i < NUM_PEERS; i++) RakNetworkFactory::DestroyRakPeerInterface(rakPeer[i]); printf("Press enter to continue.\n"); char temp[256]; gets(temp); return 1; }