#include <cstdio>
#include <cstring>
#include <stdlib.h>
#include "GetTime.h"
#include "Rand.h"
#include "RakPeerInterface.h"
#include "PacketEnumerations.h"
#include "RakNetworkFactory.h"
#include "PacketLogger.h"
#include <assert.h>
#include <conio.h>
#ifdef _WIN32
#include <windows.h> // Sleep
#else
#include <unistd.h> // usleep
#endif
static const int NUM_PEERS=2;
RakPeerInterface *rakPeer[NUM_PEERS];
PacketLogger messageHandler[NUM_PEERS];
void PrintConnections(void);
void TestRPC(RPCParameters *rpcParameters)
{
}
int main(void)
{
int i;
Packet *p;
for (i=0; i < NUM_PEERS; i++)
rakPeer[i]=RakNetworkFactory::GetRakPeerInterface();
printf("Packet Logger Test.\n");
printf("Displays all packets being sent or received.\n");
printf("Overwrite PacketLogger::Log to render output into your own program.\n");
printf("Difficulty: Intermediate\n\n");
printf("Comma delimited log format:\n");
printf("1. Send or receive,\n");
printf("2. Raw (direct socket send) OR Ack (Acknowledgement) OR\nTms (Timestamped packet) OR Rpc (Remote Procedure Call) OR\nRpT (RPC with timestamp) OR Nrm (Normal send through reliability layer),\n");
printf("3. Message number,\n");
printf("4. Packet Number (Independent for send & receive).\n(Each Packet may contain multiple messages),\n");
printf("5. Packet ID (or a string for RPC calls),\n");
printf("6. Bits used by the message (does not include 2-4 byte RakNet header),\n");
printf("7. Time the message is sent,\n");
printf("8. Local System (binary IP followed by port),\n");
printf("9. Remote System (binary IP followed by port)\n\n");
int peerIndex;
// Initialize the message handlers
for (peerIndex=0; peerIndex < NUM_PEERS; peerIndex++)
{
rakPeer[peerIndex]->AttachPlugin(&messageHandler[peerIndex]);
rakPeer[peerIndex]->SetMaximumIncomingConnections(NUM_PEERS);
}
REGISTER_STATIC_RPC(rakPeer[0], TestRPC);
// Initialize the peers
for (peerIndex=0; peerIndex < NUM_PEERS; peerIndex++)
{
rakPeer[peerIndex]->Initialize(NUM_PEERS, 60000+peerIndex, 0);
}
printf("Connecting two systems...\n\n");
messageHandler[0].LogHeader();
// Connect each peer to the prior peer
for (peerIndex=1; peerIndex < NUM_PEERS; peerIndex++)
{
rakPeer[peerIndex]->Connect("127.0.0.1", 60000+peerIndex-1, 0, 0);
}
#ifdef WIN32
Sleep(500);
#else
usleep(500*1000);
#endif
rakPeer[1]->RPC("TestRPC",0, HIGH_PRIORITY, RELIABLE, 0, UNASSIGNED_PLAYER_ID, true, false, UNASSIGNED_NETWORK_ID,0);
#ifdef WIN32
Sleep(500);
#else
usleep(500*1000);
#endif
// RPC packets are handled in the user thread, from the Receive call.
// Doing this just so it calls the RPC
while (p=rakPeer[0]->Receive())
rakPeer[0]->DeallocatePacket(p);
#ifdef WIN32
Sleep(500);
#else
usleep(500*1000);
#endif
rakPeer[1]->RPC("TestRPC",0, HIGH_PRIORITY, RELIABLE, 0, UNASSIGNED_PLAYER_ID, true, false, UNASSIGNED_NETWORK_ID,0);
#ifdef WIN32
Sleep(500);
#else
usleep(500*1000);
#endif
// RPC packets are handled in the user thread, from the Receive call.
// Doing this just so it calls the RPC
while (p=rakPeer[0]->Receive())
rakPeer[0]->DeallocatePacket(p);
#ifdef WIN32
Sleep(500);
#else
usleep(500*1000);
#endif
for (i=0; i < NUM_PEERS; i++)
RakNetworkFactory::DestroyRakPeerInterface(rakPeer[i]);
printf("Press enter to continue.\n");
char temp[256];
gets(temp);
return 1;
}
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