// @(#)root/cont:$Name: $:$Id: TArrayF.h,v 1.17 2003/11/14 11:17:13 brun Exp $
// Author: Rene Brun 06/03/95
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TArrayF
#define ROOT_TArrayF
//////////////////////////////////////////////////////////////////////////
// //
// TArrayF //
// //
// Array of floats (32 bits per element). //
// //
//////////////////////////////////////////////////////////////////////////
#ifndef ROOT_TArray
#include "TArray.h"
#endif
class TArrayF : public TArray {
public:
Float_t *fArray; //[fN] Array of fN floats
TArrayF();
TArrayF(Int_t n);
TArrayF(Int_t n, const Float_t *array);
TArrayF(const TArrayF &array);
TArrayF &operator=(const TArrayF &rhs);
virtual ~TArrayF();
void Adopt(Int_t n, Float_t *array);
void AddAt(Float_t c, Int_t i);
Float_t At(Int_t i) const ;
void Copy(TArrayF &array) const {array.Set(fN,fArray);}
const Float_t *GetArray() const { return fArray; }
Float_t *GetArray() { return fArray; }
Stat_t GetSum() const {Stat_t sum=0; for (Int_t i=0;i<fN;i++) sum+=fArray[i]; return sum;}
void Reset() {memset(fArray, 0, fN*sizeof(Float_t));}
void Reset(Float_t val) {for (Int_t i=0;i<fN;i++) fArray[i] = val;}
void Set(Int_t n);
void Set(Int_t n, const Float_t *array);
Float_t &operator[](Int_t i);
Float_t operator[](Int_t i) const;
ClassDef(TArrayF,1) //Array of floats
};
#if defined R__TEMPLATE_OVERLOAD_BUG
template <>
#endif
inline TBuffer &operator>>(TBuffer &buf, TArrayF *&obj)
{
// Read TArrayF object from buffer.
obj = (TArrayF *) TArray::ReadArray(buf, TArrayF::Class());
return buf;
}
#if defined R__TEMPLATE_OVERLOAD_BUG
template <>
#endif
inline TBuffer &operator<<(TBuffer &buf, const TArrayF *obj)
{
// Write a TArrayF object into buffer
return buf << (TArray*)obj;
}
inline Float_t TArrayF::At(Int_t i) const
{
if (!BoundsOk("TArrayF::At", i)) return 0;
return fArray[i];
}
inline Float_t &TArrayF::operator[](Int_t i)
{
if (!BoundsOk("TArrayF::operator[]", i))
i = 0;
return fArray[i];
}
inline Float_t TArrayF::operator[](Int_t i) const
{
if (!BoundsOk("TArrayF::operator[]", i)) return 0;
return fArray[i];
}
#endif
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