// @(#)root/cont:$Name: $:$Id: THashTable.h,v 1.10 2005/03/26 06:47:32 brun Exp $
// Author: Fons Rademakers 27/09/95
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_THashTable
#define ROOT_THashTable
//////////////////////////////////////////////////////////////////////////
// //
// THashTable //
// //
// THashTable implements a hash table to store TObject's. The hash //
// value is calculated using the value returned by the TObject's //
// Hash() function. Each class inheriting from TObject can override //
// Hash() as it sees fit. //
// //
//////////////////////////////////////////////////////////////////////////
#ifndef ROOT_TCollection
#include "TCollection.h"
#endif
#ifndef ROOT_TString
#include "TString.h"
#endif
class TList;
class TListIter;
class THashTableIter;
class THashTable : public TCollection {
friend class THashTableIter;
private:
TList **fCont; //Hash table (table of lists)
Int_t fEntries; //Number of objects in table
Int_t fUsedSlots; //Number of used slots
Int_t fRehashLevel; //Average collision rate which triggers rehash
Int_t GetHashValue(const TObject *obj) const;
Int_t GetHashValue(TString &s) const { return s.Hash() % fSize; }
Int_t GetHashValue(const char *str) const { return ::Hash(str) % fSize; }
public:
THashTable(Int_t capacity = TCollection::kInitHashTableCapacity, Int_t rehash = 0);
virtual ~THashTable();
void Add(TObject *obj);
virtual void AddAll(const TCollection *col);
Float_t AverageCollisions() const;
void Clear(Option_t *option="");
Int_t Collisions(const char *name) const;
Int_t Collisions(TObject *obj) const;
void Delete(Option_t *option="");
TObject *FindObject(const char *name) const;
TObject *FindObject(const TObject *obj) const;
TList *GetListForObject(const char *name) const;
TList *GetListForObject(const TObject *obj) const;
TObject **GetObjectRef(const TObject *obj) const;
Int_t GetRehashLevel() const { return fRehashLevel; }
Int_t GetSize() const { return fEntries; }
TIterator *MakeIterator(Bool_t dir = kIterForward) const;
void Rehash(Int_t newCapacity, Bool_t checkObjValidity = kTRUE);
TObject *Remove(TObject *obj);
TObject *RemoveSlow(TObject *obj);
void SetRehashLevel(Int_t rehash) { fRehashLevel = rehash; }
ClassDef(THashTable,0) //A hash table
};
inline Float_t THashTable::AverageCollisions() const
{
if (fUsedSlots)
return ((Float_t)fEntries)/fUsedSlots;
else
return 0.0;
}
inline Int_t THashTable::GetHashValue(const TObject *obj) const
{
Int_t i = Int_t(obj->Hash() % fSize); // need intermediary i for Linux g++
return i;
}
//////////////////////////////////////////////////////////////////////////
// //
// THashTableIter //
// //
// Iterator of hash table. //
// //
//////////////////////////////////////////////////////////////////////////
class THashTableIter : public TIterator {
private:
const THashTable *fTable; //hash table being iterated
Int_t fCursor; //current position in table
TListIter *fListCursor; //current position in collision list
Bool_t fDirection; //iteration direction
THashTableIter() : fTable(0), fListCursor(0) { }
Int_t NextSlot();
public:
THashTableIter(const THashTable *ht, Bool_t dir = kIterForward);
THashTableIter(const THashTableIter &iter);
~THashTableIter();
TIterator &operator=(const TIterator &rhs);
THashTableIter &operator=(const THashTableIter &rhs);
const TCollection *GetCollection() const { return fTable; }
TObject *Next();
void Reset();
ClassDef(THashTableIter,0) //Hash table iterator
};
#endif
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