// @(#)root/g3d:$Name: $:$Id: TMaterial.h,v 1.2 2000/12/13 15:13:46 brun Exp $
// Author: Rene Brun 03/10/95
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
//////////////////////////////////////////////////////////////////////////
// //
// TMaterial //
// //
// Materials used in the Geometry Shapes //
// //
// //
//////////////////////////////////////////////////////////////////////////
#ifndef ROOT_TMaterial
#define ROOT_TMaterial
#ifndef ROOT_TNamed
#include "TNamed.h"
#endif
#ifndef ROOT_TAttFill
#include "TAttFill.h"
#endif
class TMaterial : public TNamed, public TAttFill {
protected:
Int_t fNumber; //Material matrix number
Float_t fA; //A of Material
Float_t fZ; //Z of Material
Float_t fDensity; //Material density in gr/cm3
Float_t fRadLength; //Material radiation length
Float_t fInterLength; //Material interaction length
public:
TMaterial();
TMaterial(const char *name, const char *title, Float_t a, Float_t z, Float_t density);
TMaterial(const char *name, const char *title, Float_t a, Float_t z, Float_t density, Float_t radl, Float_t inter);
virtual ~TMaterial();
virtual Int_t GetNumber() const {return fNumber;}
virtual Float_t GetA() const {return fA;}
virtual Float_t GetZ() const {return fZ;}
virtual Float_t GetDensity() const {return fDensity;}
virtual Float_t GetRadLength() const {return fRadLength;}
virtual Float_t GetInterLength() const {return fInterLength;}
ClassDef(TMaterial,3) //Materials used in the Geometry Shapes
};
#endif
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