// @(#)root/g3d:$Name: $:$Id: TMixture.h,v 1.2 2000/12/13 15:13:46 brun Exp $
// Author: Rene Brun 03/10/95
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
//////////////////////////////////////////////////////////////////////////
// //
// TMixture //
// //
// Mixtures used in the Geometry Shapes //
// //
// //
//////////////////////////////////////////////////////////////////////////
#ifndef ROOT_TMixture
#define ROOT_TMixture
#ifndef ROOT_TMaterial
#include "TMaterial.h"
#endif
class TMixture : public TMaterial {
protected:
Int_t fNmixt; //Number of elements in mixture
Float_t *fAmixt; //[fNmixt] Array of A of mixtures
Float_t *fZmixt; //[fNmixt] Array of Z of mixtures
Float_t *fWmixt; //[fNmixt] Array of relative weights
public:
TMixture();
TMixture(const char *name, const char *title, Int_t nmixt);
virtual ~TMixture();
virtual void DefineElement(Int_t n, Float_t a, Float_t z, Float_t w);
Int_t GetNmixt() const {return fNmixt;}
Float_t *GetAmixt() const {return fAmixt;}
Float_t *GetZmixt() const {return fZmixt;}
Float_t *GetWmixt() const {return fWmixt;}
ClassDef(TMixture,1) //Mixtures used in the Geometry Shapes
};
#endif
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