// @(#)root/gui:$Name: $:$Id: TRootApplication.h,v 1.5 2004/08/17 14:57:46 rdm Exp $
// Author: Fons Rademakers 15/01/98
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TRootApplication
#define ROOT_TRootApplication
//////////////////////////////////////////////////////////////////////////
// //
// TRootApplication //
// //
// This class create the ROOT native GUI version of the ROOT //
// application environment. This in contrast the Win32 version. //
// Once the native widgets work on Win32 this class can be folded into //
// the TApplication class (since all graphic will go via TVirtualX). //
// //
//////////////////////////////////////////////////////////////////////////
#ifndef ROOT_TApplicationImp
#include "TApplicationImp.h"
#endif
class TGClient;
class TRootApplication : public TApplicationImp {
private:
TGClient *fClient; // pointer to the client environment
char *fDisplay; // display server to connect to
TRootApplication() { fClient = 0; fDisplay = 0; }
void GetOptions(Int_t *argc, char **argv);
public:
TRootApplication(const char *appClassName, Int_t *argc, char **argv);
virtual ~TRootApplication();
TGClient *Client() const { return fClient; }
void Show() { }
void Hide() { }
void Iconify() { }
Bool_t IsCmdThread();
void Init() { }
void Open() { }
void Raise() { }
void Lower() { }
ClassDef(TRootApplication,0) // ROOT native GUI application environment
};
#endif
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