// @(#)root/g3d:$Name: $:$Id: TTRD2.h,v 1.4 2005/03/09 18:19:25 brun Exp $
// Author: Nenad Buncic 13/09/95
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TTRD2
#define ROOT_TTRD2
//////////////////////////////////////////////////////////////////////////
// //
// TTRD2 //
// //
// TRD2 is a trapezoid with both x and y lengths varying with z. It //
// has 5 parameters, half length in x at the low z surface, half length //
// in x at the high z surface, half length in y at the low z surface, //
// half length in y at the high z surface, and half length in z //
// //
//////////////////////////////////////////////////////////////////////////
#ifndef ROOT_TBRIK
#include "TBRIK.h"
#endif
class TTRD2 : public TBRIK {
protected:
Float_t fDx2; // half length in x at the high z surface
Float_t fDy2; // half length in y at the high z surface
virtual void SetPoints(Double_t *points) const;
public:
TTRD2();
TTRD2(const char *name, const char *title, const char *material, Float_t dx1, Float_t dx2,
Float_t dy1, Float_t dy2, Float_t dz);
virtual ~TTRD2();
Float_t GetDx2() const {return fDx2;}
Float_t GetDy2() const {return fDy2;}
ClassDef(TTRD2,1) //TRD2 shape
};
#endif
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