// @(#)root/g3d:$Name:  $:$Id: TTRD2.h,v 1.4 2005/03/09 18:19:25 brun Exp $
// Author: Nenad Buncic   13/09/95

/*************************************************************************
 * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers.               *
 * All rights reserved.                                                  *
 *                                                                       *
 * For the licensing terms see $ROOTSYS/LICENSE.                         *
 * For the list of contributors see $ROOTSYS/README/CREDITS.             *
 *************************************************************************/

#ifndef ROOT_TTRD2
#define ROOT_TTRD2


//////////////////////////////////////////////////////////////////////////
//                                                                      //
// TTRD2                                                                //
//                                                                      //
// TRD2 is a trapezoid with both x and y lengths varying with z. It     //
// has 5 parameters, half length in x at the low z surface, half length //
// in x at the high z surface, half length in y at the low z surface,   //
// half length in y at the high z surface, and half length in z         //
//                                                                      //
//////////////////////////////////////////////////////////////////////////

#ifndef ROOT_TBRIK
#include "TBRIK.h"
#endif

class TTRD2 : public TBRIK {

    protected:
        Float_t fDx2;        // half length in x at the high z surface
        Float_t fDy2;        // half length in y at the high z surface

        virtual void    SetPoints(Double_t *points) const;
    public:
        TTRD2();
        TTRD2(const char *name, const char *title, const char *material, Float_t dx1, Float_t dx2,
              Float_t dy1, Float_t dy2, Float_t dz);
        virtual ~TTRD2();

        Float_t         GetDx2() const {return fDx2;}
        Float_t         GetDy2() const {return fDy2;}

        ClassDef(TTRD2,1)  //TRD2 shape
};

#endif



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