#ifndef _EyeCare_EyeCare_h_
#define _EyeCare_EyeCare_h_
#include <CtrlLib/CtrlLib.h>
using namespace Upp;
#define LAYOUTFILE <EyeCare/EyeCare.lay>
#include <CtrlCore/lay.h>
class EyeCare : public WithEyeCareLayout<TopWindow> {
enum { LAUNCH, RELAX, WASH };
int state;
int ignore;
TimeCallback relax, wash, dismiss;
TrayIcon trayicon;
WithConfigurationLayout<TopWindow> config;
void Perform(int newstate);
void Relax();
void Wash();
void Configure();
void Dismiss();
void MainMenu(Bar& menu);
void SettingsMenu(Bar& bar);
void HelpMenu(Bar& bar);
void TrayMenu(Bar& bar);
void Ignore();
void Launch();
void Restart();
void Sync();
void About();
void StartLaunch();
void Exit();
public:
void Serialize(Stream& s);
void Do();
typedef EyeCare CLASSNAME;
EyeCare();
};
#endif
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