#include <CtrlLib/CtrlLib.h>


NAMESPACE_UPP

#include "GridBase.h"


int ItemRect::sortCol;
int ItemRect::sortMode;

/*---------------------------------------------------*/

void Item::SetCtrl(Ctrl * newCtrl)
{
	ctrl = newCtrl;
	ctrl->Hide();
	ctrl->WantFocus();
	ctrl->SetFrame(NullFrame());
	//ctrl->SetFrame(BlackFrame());

}

void Item::DropCtrl()                  
{
	ctrl = NULL;
}

VectorMap<Id, int> *ItemRect::aliases = NULL;

/*---------------------------------------------------*/

ItemRect& ItemRect::Alias(Id _id)
{
	aliases->SetKey(id, _id);
	return *this;
}

ItemRect& ItemRect::Alias(const char * s)
{
	aliases->SetKey(id, s);
	return *this;
}

ItemRect& ItemRect::Name(String &s)
{
	(*items)[0][id].val = s;
	return *this;
}

ItemRect& ItemRect::Name(const char * s)
{
	(*items)[0][id].val = s;
	return *this;
}

ItemRect& ItemRect::Size(int n)
{
	hidden = n == 0;

	if(!hidden)
	{
		if(n < min) { n = min; ismin = true; }
		if(n > max) { n = max; ismax = true; }
	}
	else
		n = 0;
	
	size = nsize = n;
	return *this;
}

ItemRect& ItemRect::Width(int n)  
{
	return Size(n);
}

ItemRect& ItemRect::Height(int n) 
{
	return Size(n);
}

ItemRect& ItemRect::Min(int n)
{
	if(hidden)
		return *this;
	min = n;
	if(size < min)
		size = min;
	return *this; 
}

ItemRect& ItemRect::Max(int n)
{
	if(hidden)
		return *this;
	max = n; 
	if(size > max)
		size = max;
	return *this; 
}

ItemRect& ItemRect::Fixed(int n)
{
	return Min(n).Max(n);
}

ItemRect& ItemRect::Edit(Ctrl &ctrl)
{
	ctrl.Hide();
	ctrl.SetFrame(BlackFrame());
	//ctrl.SetFrame(NullFrame());

	(*edits)[id].ctrl = &ctrl;
	parent->AddChild(&ctrl);
	return *this;
}


void ItemRect::ChangeSortMode(bool idsort)
{
	if(++sortmode > 2) sortmode = (int) !idsort;
}

ItemRect& ItemRect::SetConvert(Convert &c)
{
	(*edits)[id].convert = &c;
	return *this;
}

ItemRect& ItemRect::NoConvertion()
{
	convertion = false;
	return *this;
}

ItemRect& ItemRect::Default(Value v)
{
	defval = v;
	return *this;
}

ItemRect& ItemRect::Index(bool b)
{
	Size(0);
	index = b;
	return *this;
}

String ItemRect::GetName()
{
	return (*items)[0][id].val;
}

ItemRect& ItemRect::SetFormat(const char *fmt)
{
	//(*items)[0][id].convert = &c;

	return *this;
}

ItemRect& ItemRect::SetDisplay(GridDisplay &gd)
{
	(*items)[0][id].display = &gd;
	return *this;
}

void ItemRect::Clear()
{
	fnt = StdFont();
	bg = Null;
	fg = Null;
}

void ItemRect::Serialize(Stream &s)
{
	s % align;
	s % fg % bg;
	s % fnt;
	s % id;
	s % size;
	s % prop;
	s % hidden;
}

static void MakeOption(One<Ctrl>& ctrl)
{
  ctrl.Create<Option>();
  ctrl->WantFocus();
}

ItemRect& ItemRect::Option()
{
	return Ctrls(MakeOption).CtrlAlignHorzCenter(15);
}

END_UPP_NAMESPACE


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