// ======================================================================================== // TInputContext.h Copyright (C) 2001-2002 Mike Lockwood. All rights reserved. // ======================================================================================== /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __TInputContext__ #define __TInputContext__ #include class TPoint; class TWindow; class TInputContext { public: TInputContext(XIC xic); virtual ~TInputContext(); void SetFocus(TWindow* window); void ClearFocus(); void SetSpotLocation(const TPoint& point); inline XIC GetXIC() const { return fXIC; } static inline TWindow* GetFocusedWindow() { return sFocusedWindow; } private: XIC fXIC; static TWindow* sFocusedWindow; }; #endif // __TInputContext__