/* * audio_amiga.cpp - Audio support, AmigaOS implementation using AHI * * Basilisk II (C) 1997-2001 Christian Bauer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "sysdeps.h" #include #include #include #define __USE_SYSBASE #include #include #include #include #include "cpu_emulation.h" #include "main.h" #include "prefs.h" #include "user_strings.h" #include "audio.h" #include "audio_defs.h" #define DEBUG 0 #include "debug.h" #define D1(x) ; // Global variables static ULONG ahi_id = AHI_DEFAULT_ID; // AHI audio ID static struct AHIAudioCtrl *ahi_ctrl = NULL; static struct AHISampleInfo sample[2]; // Two sample infos for double-buffering static struct Hook sf_hook; static int play_buf = 0; // Number of currently played buffer static long sound_buffer_size; // Size of one audio buffer in bytes static int audio_block_fetched = 0; // Number of audio blocks fetched by interrupt routine static bool main_mute = false; static bool speaker_mute = false; static ULONG supports_volume_changes = false; static ULONG supports_stereo_panning = false; static ULONG current_main_volume; static ULONG current_speaker_volume; // Prototypes static __saveds __attribute__((regparm(3))) ULONG audio_callback(struct Hook *hook /*a0*/, struct AHISoundMessage *msg /*a1*/, struct AHIAudioCtrl *ahi_ctrl /*a2*/); void audio_set_sample_rate_byval(uint32 value); void audio_set_sample_size_byval(uint32 value); void audio_set_channels_byval(uint32 value); /* * Initialization */ // Set AudioStatus to reflect current audio stream format static void set_audio_status_format(int sample_rate_index) { AudioStatus.sample_rate = audio_sample_rates[sample_rate_index]; AudioStatus.sample_size = audio_sample_sizes[0]; AudioStatus.channels = audio_channel_counts[0]; } void AudioInit(void) { sample[0].ahisi_Address = sample[1].ahisi_Address = NULL; // Init audio status and feature flags audio_channel_counts.push_back(2); // set_audio_status_format(); AudioStatus.mixer = 0; AudioStatus.num_sources = 0; audio_component_flags = cmpWantsRegisterMessage | kStereoOut | k16BitOut; // Sound disabled in prefs? Then do nothing if (PrefsFindBool("nosound")) return; // AHI available? if (AHIBase == NULL) { WarningAlert(GetString(STR_NO_AHI_WARN)); return; } // Initialize callback hook sf_hook.h_Entry = (HOOKFUNC)audio_callback; // Read "sound" preferences const char *str = PrefsFindString("sound"); if (str) sscanf(str, "ahi/%08lx", &ahi_id); // Open audio control structure if ((ahi_ctrl = AHI_AllocAudio( AHIA_AudioID, ahi_id, AHIA_MixFreq, AudioStatus.sample_rate >> 16, AHIA_Channels, 1, AHIA_Sounds, 2, AHIA_SoundFunc, (ULONG)&sf_hook, TAG_END)) == NULL) { WarningAlert(GetString(STR_NO_AHI_CTRL_WARN)); return; } ULONG max_channels, sample_rate, frequencies, sample_rate_index; AHI_GetAudioAttrs(ahi_id, ahi_ctrl, AHIDB_MaxChannels, (ULONG) &max_channels, AHIDB_Frequencies, (ULONG) &frequencies, TAG_END); D(bug("AudioInit: max_channels=%ld frequencies=%ld\n", max_channels, frequencies)); for (int n=0; n> 3) * AudioStatus.channels * audio_frames_per_block; // Prepare SampleInfos and load sounds (two sounds for double buffering) sample[0].ahisi_Type = AudioStatus.sample_size == 16 ? AHIST_S16S : AHIST_S8S; sample[0].ahisi_Length = audio_frames_per_block; sample[0].ahisi_Address = AllocVec(sound_buffer_size, MEMF_PUBLIC | MEMF_CLEAR); sample[1].ahisi_Type = AudioStatus.sample_size == 16 ? AHIST_S16S : AHIST_S8S; sample[1].ahisi_Length = audio_frames_per_block; sample[1].ahisi_Address = AllocVec(sound_buffer_size, MEMF_PUBLIC | MEMF_CLEAR); if (sample[0].ahisi_Address == NULL || sample[1].ahisi_Address == NULL) return; AHI_LoadSound(0, AHIST_DYNAMICSAMPLE, &sample[0], ahi_ctrl); AHI_LoadSound(1, AHIST_DYNAMICSAMPLE, &sample[1], ahi_ctrl); // Set parameters play_buf = 0; current_main_volume = current_speaker_volume = 0x10000; AHI_SetVol(0, current_speaker_volume, 0x8000, ahi_ctrl, AHISF_IMM); AHI_SetFreq(0, AudioStatus.sample_rate >> 16, ahi_ctrl, AHISF_IMM); AHI_SetSound(0, play_buf, 0, 0, ahi_ctrl, AHISF_IMM); // Everything OK audio_open = true; } /* * Deinitialization */ void AudioExit(void) { // Free everything if (ahi_ctrl != NULL) { AHI_ControlAudio(ahi_ctrl, AHIC_Play, FALSE, TAG_END); AHI_FreeAudio(ahi_ctrl); } FreeVec(sample[0].ahisi_Address); FreeVec(sample[1].ahisi_Address); } /* * First source added, start audio stream */ void audio_enter_stream() { AHI_ControlAudio(ahi_ctrl, AHIC_Play, TRUE, TAG_END); } /* * Last source removed, stop audio stream */ void audio_exit_stream() { AHI_ControlAudio(ahi_ctrl, AHIC_Play, FALSE, TAG_END); } /* * AHI sound callback, request next buffer */ static __saveds __attribute__((regparm(3))) ULONG audio_callback(struct Hook *hook /*a0*/, struct AHISoundMessage *msg /*a1*/, struct AHIAudioCtrl *ahi_ctrl /*a2*/) { play_buf ^= 1; // New buffer available? if (audio_block_fetched) { audio_block_fetched--; if (main_mute || speaker_mute) { memset(sample[play_buf].ahisi_Address, 0, sound_buffer_size); } else { // Get size of audio data uint32 apple_stream_info = ReadMacInt32(audio_data + adatStreamInfo); if (apple_stream_info) { int32 sample_count = ReadMacInt32(apple_stream_info + scd_sampleCount); uint32 num_channels = ReadMacInt16(apple_stream_info + scd_numChannels); uint32 sample_size = ReadMacInt16(apple_stream_info + scd_sampleSize); uint32 sample_rate = ReadMacInt32(apple_stream_info + scd_sampleRate); D(bug("stream: sample_count=%ld num_channels=%ld sample_size=%ld sample_rate=%ld\n", sample_count, num_channels, sample_size, sample_rate >> 16)); // Yes, this can happen. if(sample_count != 0) { if(sample_rate != AudioStatus.sample_rate) { audio_set_sample_rate_byval(sample_rate); } if(num_channels != AudioStatus.channels) { audio_set_channels_byval(num_channels); } if(sample_size != AudioStatus.sample_size) { audio_set_sample_size_byval(sample_size); } } if (sample_count < 0) sample_count = 0; int work_size = sample_count * num_channels * (sample_size>>3); D(bug("stream: work_size=%ld sound_buffer_size=%ld\n", work_size, sound_buffer_size)); if (work_size > sound_buffer_size) work_size = sound_buffer_size; // Put data into AHI buffer (convert 8-bit data unsigned->signed) if (AudioStatus.sample_size == 16) Mac2Host_memcpy(sample[play_buf].ahisi_Address, ReadMacInt32(apple_stream_info + scd_buffer), work_size); else { uint32 *p = (uint32 *)Mac2HostAddr(ReadMacInt32(apple_stream_info + scd_buffer)); uint32 *q = (uint32 *)sample[play_buf].ahisi_Address; int r = work_size >> 2; while (r--) *q++ = *p++ ^ 0x80808080; } if (work_size != sound_buffer_size) memset((uint8 *)sample[play_buf].ahisi_Address + work_size, 0, sound_buffer_size - work_size); } } } else memset(sample[play_buf].ahisi_Address, 0, sound_buffer_size); // Play next buffer AHI_SetSound(0, play_buf, 0, 0, ahi_ctrl, 0); // Trigger audio interrupt to get new buffer if (AudioStatus.num_sources) { D1(bug("stream: triggering irq\n")); SetInterruptFlag(INTFLAG_AUDIO); TriggerInterrupt(); } return 0; } /* * MacOS audio interrupt, read next data block */ void AudioInterrupt(void) { D1(bug("AudioInterrupt\n")); // Get data from apple mixer if (AudioStatus.mixer) { M68kRegisters r; r.a[0] = audio_data + adatStreamInfo; r.a[1] = AudioStatus.mixer; Execute68k(audio_data + adatGetSourceData, &r); D1(bug(" GetSourceData() returns %08lx\n", r.d[0])); } else WriteMacInt32(audio_data + adatStreamInfo, 0); // Signal stream function audio_block_fetched++; D1(bug("AudioInterrupt done\n")); } /* * Set sampling parameters * "index" is an index into the audio_sample_rates[] etc. arrays * It is guaranteed that AudioStatus.num_sources == 0 */ void audio_set_sample_rate_byval(uint32 value) { bool changed = (AudioStatus.sample_rate != value); if(changed) { ULONG sample_rate_index; // get index of sample rate closest to Hz AHI_GetAudioAttrs(ahi_id, ahi_ctrl, AHIDB_IndexArg, value >> 16, AHIDB_Index, (ULONG) &sample_rate_index, TAG_END); D(bug(" audio_set_sample_rate_byval requested rate=%ld Hz\n", value >> 16)); AudioStatus.sample_rate = audio_sample_rates[sample_rate_index]; AHI_SetFreq(0, AudioStatus.sample_rate >> 16, ahi_ctrl, 0); } D(bug(" audio_set_sample_rate_byval rate=%ld Hz\n", AudioStatus.sample_rate >> 16)); } void audio_set_sample_size_byval(uint32 value) { bool changed = (AudioStatus.sample_size != value); if(changed) { // AudioStatus.sample_size = value; // update_sound_parameters(); // WritePrivateProfileInt( "Audio", "SampleSize", AudioStatus.sample_size, ini_file_name ); } D(bug(" audio_set_sample_size_byval %d\n", AudioStatus.sample_size)); } void audio_set_channels_byval(uint32 value) { bool changed = (AudioStatus.channels != value); if(changed) { // AudioStatus.channels = value; // update_sound_parameters(); // WritePrivateProfileInt( "Audio", "Channels", AudioStatus.channels, ini_file_name ); } D(bug(" audio_set_channels_byval %d\n", AudioStatus.channels)); } bool audio_set_sample_rate(int index) { if(index >= 0 && index < audio_sample_rates.size() ) { audio_set_sample_rate_byval( audio_sample_rates[index] ); D(bug(" audio_set_sample_rate index=%ld rate=%ld\n", index, AudioStatus.sample_rate >> 16)); } return true; } bool audio_set_sample_size(int index) { if(index >= 0 && index < audio_sample_sizes.size() ) { audio_set_sample_size_byval( audio_sample_sizes[index] ); D(bug(" audio_set_sample_size %d,%d\n", index,AudioStatus.sample_size)); } return true; } bool audio_set_channels(int index) { if(index >= 0 && index < audio_channel_counts.size() ) { audio_set_channels_byval( audio_channel_counts[index] ); D(bug(" audio_set_channels %d,%d\n", index,AudioStatus.channels)); } return true; } /* * Get/set volume controls (volume values received/returned have the left channel * volume in the upper 16 bits and the right channel volume in the lower 16 bits; * both volumes are 8.8 fixed point values with 0x0100 meaning "maximum volume")) */ bool audio_get_main_mute(void) { D(bug("audio_get_main_mute: mute=%ld\n", main_mute)); return main_mute; } uint32 audio_get_main_volume(void) { D(bug("audio_get_main_volume\n")); ULONG volume = current_main_volume >> 8; // 0x10000 => 0x100 D(bug("audio_get_main_volume: volume=%08lx\n", volume)); return (volume << 16) + volume; return 0x01000100; } bool audio_get_speaker_mute(void) { D(bug("audio_get_speaker_mute: mute=%ld\n", speaker_mute)); return speaker_mute; } uint32 audio_get_speaker_volume(void) { D(bug("audio_get_speaker_volume: \n")); if (audio_open) { ULONG volume = current_speaker_volume >> 8; // 0x10000 => 0x100 D(bug("audio_get_speaker_volume: volume=%08lx\n", volume)); return (volume << 16) + volume; } return 0x01000100; } void audio_set_main_mute(bool mute) { D(bug("audio_set_main_mute: mute=%ld\n", mute)); if (mute != main_mute) { main_mute = mute; } } void audio_set_main_volume(uint32 vol) { D(bug("audio_set_main_volume: vol=%08lx\n", vol)); if (audio_open && supports_volume_changes) { ULONG volume = 0x80 * ((vol >> 16) + (vol & 0xffff)); D(bug("audio_set_main_volume: volume=%08lx\n", volume)); current_main_volume = volume; AHI_SetVol(0, volume, 0x8000, ahi_ctrl, AHISF_IMM); } } void audio_set_speaker_mute(bool mute) { D(bug("audio_set_speaker_mute: mute=%ld\n", mute)); if (mute != speaker_mute) { speaker_mute = mute; } } void audio_set_speaker_volume(uint32 vol) { D(bug("audio_set_speaker_volume: vol=%08lx\n", vol)); if (audio_open && supports_volume_changes) { ULONG volume = 0x80 * ((vol >> 16) + (vol & 0xffff)); D(bug("audio_set_speaker_volume: volume=%08lx\n", volume)); current_speaker_volume = volume; AHI_SetVol(0, volume, 0x8000, ahi_ctrl, AHISF_IMM); } }