/* * audio.h - Audio support * * Basilisk II (C) 1997-2005 Christian Bauer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef AUDIO_H #define AUDIO_H #include #ifndef NO_STD_NAMESPACE using std::vector; #endif extern int32 AudioDispatch(uint32 params, uint32 ti); extern bool AudioAvailable; // Flag: audio output available (from the software point of view) extern int16 SoundInOpen(uint32 pb, uint32 dce); extern int16 SoundInPrime(uint32 pb, uint32 dce); extern int16 SoundInControl(uint32 pb, uint32 dce); extern int16 SoundInStatus(uint32 pb, uint32 dce); extern int16 SoundInClose(uint32 pb, uint32 dce); // System specific and internal functions/data extern void AudioInit(void); extern void AudioExit(void); extern void AudioReset(void); extern void AudioInterrupt(void); extern void audio_enter_stream(void); extern void audio_exit_stream(void); extern bool audio_set_sample_rate(int index); extern bool audio_set_sample_size(int index); extern bool audio_set_channels(int index); extern bool audio_get_main_mute(void); extern uint32 audio_get_main_volume(void); extern bool audio_get_speaker_mute(void); extern uint32 audio_get_speaker_volume(void); extern void audio_set_main_mute(bool mute); extern void audio_set_main_volume(uint32 vol); extern void audio_set_speaker_mute(bool mute); extern void audio_set_speaker_volume(uint32 vol); // Current audio status struct audio_status { uint32 sample_rate; // 16.16 fixed point uint32 sample_size; // 8 or 16 uint32 channels; // 1 (mono) or 2 (stereo) uint32 mixer; // Mac address of Apple Mixer int num_sources; // Number of active sources }; extern struct audio_status AudioStatus; extern bool audio_open; // Flag: audio is open and ready extern int audio_frames_per_block; // Number of audio frames per block extern uint32 audio_component_flags; // Component feature flags extern vector audio_sample_rates; // Vector of supported sample rates (16.16 fixed point) extern vector audio_sample_sizes; // Vector of supported sample sizes extern vector audio_channel_counts; // Array of supported channels counts // Audio component global data and 68k routines enum { adatDelegateCall = 0, // 68k code to call DelegateCall() adatOpenMixer = 14, // 68k code to call OpenMixerSoundComponent() adatCloseMixer = 36, // 68k code to call CloseMixerSoundComponent() adatGetInfo = 54, // 68k code to call GetInfo() adatSetInfo = 78, // 68k code to call SetInfo() adatPlaySourceBuffer = 102, // 68k code to call PlaySourceBuffer() adatGetSourceData = 126, // 68k code to call GetSourceData() adatStartSource = 146, // 68k code to call StartSource() adatData = 168, // SoundComponentData struct adatMixer = 196, // Mac address of mixer, returned by adatOpenMixer adatStreamInfo = 200, // Mac address of stream info, returned by adatGetSourceData SIZEOF_adat = 204 }; extern uint32 audio_data; // Mac address of global data area #endif