/* * Copyright (C) 2004 - 2007 by Alexander Saal * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef DBOXFE_GAMESETTINGS_H #define DBOXFE_GAMESETTINGS_H #include #include #include "ui_gamesettings.h" class DBoxFE_GameSettings : public QWidget, public Ui::DBoxFE_GameSettings { Q_OBJECT public: DBoxFE_GameSettings ( QWidget *parent = 0, Qt::WFlags flags = 0 ); ~DBoxFE_GameSettings(); private slots: void slotAdd(); void slotRemove(); void slotChange(); void slotPreview(); void slotSave(); void slotImage(); void slotItemClicked ( QTreeWidgetItem*, int ); protected: void closeEvent ( QCloseEvent *e ); }; #endif // DBOXFE_GAMESETTINGS_H