/* Hatari - low320x8.c This file is distributed under the GNU Public License, version 2 or at your option any later version. Read the file gpl.txt for details. Screen conversion function, Low Res to 320x8Bit */ static void ConvertLowRes_320x8Bit(void) { Uint32 *edi, *ebp; Uint32 *esi; Uint32 eax, edx; Uint32 ebx, ecx; int y, x, update; edx = 0; Convert_StartFrame(); /* Start frame, track palettes */ for (y = STScreenStartHorizLine; y < STScreenEndHorizLine; y++) { /* Get screen addresses, 'edi'-ST screen, 'ebp'-Previous ST screen, 'esi'-PC screen */ eax = STScreenLineOffset[y] + STScreenLeftSkipBytes; /* Offset for this line + Amount to skip on left hand side */ edi = (Uint32 *)((Uint8 *)pSTScreen + eax); /* ST format screen 4-plane 16 colours */ ebp = (Uint32 *)((Uint8 *)pSTScreenCopy + eax); /* Previous ST format screen */ esi = (Uint32 *)pPCScreenDest; /* PC format screen, byte per pixel 256 colors */ update = AdjustLinePaletteRemap(y) & PALETTEMASK_UPDATEMASK; x = STScreenWidthBytes>>3; /* Amount to draw across in 16-pixels(8 bytes) */ do /* x-loop */ { /* Do 16 pixels at one time */ ebx = *edi; ecx = *(edi+1); if(update || ebx!=*ebp || ecx!=*(ebp+1)) /* Does differ? */ { /* copy word */ bScreenContentsChanged = TRUE; #if SDL_BYTEORDER == SDL_BIG_ENDIAN /* Plot pixels */ LOW_BUILD_PIXELS_0 ; /* Generate 'ecx' as pixels [4,5,6,7] */ PLOT_LOW_320_8BIT(3) ; LOW_BUILD_PIXELS_1 ; /* Generate 'ecx' as pixels [12,13,14,15] */ PLOT_LOW_320_8BIT(1) ; LOW_BUILD_PIXELS_2 ; /* Generate 'ecx' as pixels [0,1,2,3] */ PLOT_LOW_320_8BIT(2) ; LOW_BUILD_PIXELS_3 ; /* Generate 'ecx' as pixels [8,9,10,11] */ PLOT_LOW_320_8BIT(0) ; #else /* Plot pixels */ LOW_BUILD_PIXELS_0 ; /* Generate 'ecx' as pixels [4,5,6,7] */ PLOT_LOW_320_8BIT(1) ; LOW_BUILD_PIXELS_1 ; /* Generate 'ecx' as pixels [12,13,14,15] */ PLOT_LOW_320_8BIT(3) ; LOW_BUILD_PIXELS_2 ; /* Generate 'ecx' as pixels [0,1,2,3] */ PLOT_LOW_320_8BIT(0) ; LOW_BUILD_PIXELS_3 ; /* Generate 'ecx' as pixels [8,9,10,11] */ PLOT_LOW_320_8BIT(2) ; #endif } esi += 4; /* Next PC pixels */ edi += 2; /* Next ST pixels */ ebp += 2; /* Next ST copy pixels */ } while(--x); /* Loop on X */ pPCScreenDest = (((Uint8 *)pPCScreenDest)+PCScreenBytesPerLine); /* Offset to next line */ } }