/*************************************************************************** M72 audio interface ****************************************************************************/ MACHINE_RESET( m72_sound ); void m72_ym2151_irq_handler(int irq); WRITE8_HANDLER( m72_sound_command_byte_w ); WRITE16_HANDLER( m72_sound_command_w ); WRITE8_HANDLER( m72_sound_irq_ack_w ); READ8_HANDLER( m72_sample_r ); WRITE8_HANDLER( m72_sample_w ); /* the port goes to different address bits depending on the game */ void m72_set_sample_start(int start); WRITE8_HANDLER( vigilant_sample_addr_w ); WRITE8_HANDLER( shisen_sample_addr_w ); WRITE8_HANDLER( rtype2_sample_addr_w ); WRITE8_HANDLER( poundfor_sample_addr_w );