#include "driver.h" #include "cpu/i8039/i8039.h" #include "sound/samples.h" WRITE8_HANDLER( mario_sh_w ) { if (data) cpunum_set_input_line(1,0,ASSERT_LINE); else cpunum_set_input_line(1,0,CLEAR_LINE); } /* Mario running sample */ WRITE8_HANDLER( mario_sh1_w ) { static int last; if (last!= data) { last = data; if (data && sample_playing(0) == 0) sample_start (0, 3, 0); } } /* Luigi running sample */ WRITE8_HANDLER( mario_sh2_w ) { static int last; if (last!= data) { last = data; if (data && sample_playing(1) == 0) sample_start (1, 4, 0); } } /* Misc samples */ WRITE8_HANDLER( mario_sh3_w ) { static int state[8]; /* Don't trigger the sample if it's still playing */ if (state[offset] == data) return; state[offset] = data; if (data) { switch (offset) { case 2: /* ice */ sample_start (2, 0, 0); break; case 6: /* coin */ sample_start (2, 1, 0); break; case 7: /* skid */ sample_start (2, 2, 0); break; } } }