#include "driver.h" #include "sound/vlm5030.h" #include "sound/msm5205.h" #include "sound/sn76496.h" #define TIMER_RATE (4096/4) static int SN76496_latch; /* The timer port on TnF and HyperSports sound hardware is derived from a 14.318 MHz clock crystal which is passed through a couple of 74ls393 ripple counters. Various outputs of the ripper counters clock the various chips. The Z80 uses 14.318 MHz / 4 (3.4MHz) The SN chip uses 14.318 MHz / 8 (1.7MHz) And the timer is connected to 14.318 MHz / 4096 As we are using the Z80 clockrate as a base value we need to multiply the no of cycles by 4 to undo the 14.318/4 operation */ READ8_HANDLER( trackfld_sh_timer_r ) { int clock = activecpu_gettotalcycles() / TIMER_RATE; return clock & 0xF; } READ8_HANDLER( trackfld_speech_r ) { return VLM5030_BSY() ? 0x10 : 0; } static int last_addr = 0; WRITE8_HANDLER( trackfld_sound_w ) { if( (offset & 0x07) == 0x03 ) { int changes = offset^last_addr; /* A7 = data enable for VLM5030 (don't care ) */ /* A8 = STA pin (1->0 data data , 0->1 start speech */ /* A9 = RST pin 1=reset */ /* A8 VLM5030 ST pin */ if( changes & 0x100 ) VLM5030_ST( offset&0x100 ); /* A9 VLM5030 RST pin */ if( changes & 0x200 ) VLM5030_RST( offset&0x200 ); } last_addr = offset; } READ8_HANDLER( hyperspt_sh_timer_r ) { int clock = activecpu_gettotalcycles() / TIMER_RATE; return (clock & 0x3) | (VLM5030_BSY()? 0x04 : 0); } WRITE8_HANDLER( hyperspt_sound_w ) { int changes = offset^last_addr; /* A3 = data enable for VLM5030 (don't care ) */ /* A4 = STA pin (1->0 data data , 0->1 start speech */ /* A5 = RST pin 1=reset */ /* A6 = VLM5030 output disable (don't care ) */ /* A7 = kONAMI DAC output disable (don't care ) */ /* A8 = SN76489 output disable (don't care ) */ /* A4 VLM5030 ST pin */ if( changes & 0x10 ) VLM5030_ST( offset&0x10 ); /* A5 VLM5030 RST pin */ if( changes & 0x20 ) VLM5030_RST( offset&0x20 ); last_addr = offset; } WRITE8_HANDLER( konami_sh_irqtrigger_w ) { static int last; if (last == 0 && data) { /* setting bit 0 low then high triggers IRQ on the sound CPU */ cpunum_set_input_line_and_vector(1,0,HOLD_LINE,0xff); } last = data; } WRITE8_HANDLER( konami_SN76496_latch_w ) { SN76496_latch = data; } WRITE8_HANDLER( konami_SN76496_0_w ) { SN76496_0_w(offset, SN76496_latch); } READ8_HANDLER( hyprolyb_speech_r ) { return 0x00; // return ADPCM_playing(0) ? 0x10 : 0x00; } WRITE8_HANDLER( hyprolyb_ADPCM_data_w ) { int cmd,start,end; UINT8 *RAM = memory_region(REGION_CPU3); /* simulate the operation of the 6802 */ cmd = RAM[0xfe01 + data] + 256 * RAM[0xfe00 + data]; start = RAM[cmd + 1] + 256 * RAM[cmd]; end = RAM[cmd + 3] + 256 * RAM[cmd + 2]; // if (end > start) // ADPCM_play(0,start,(end - start)*2); }