/*************************************************************************** Amidar hardware ***************************************************************************/ #include "driver.h" #include "galaxian.h" #include "sound/ay8910.h" #include "machine/8255ppi.h" static const gfx_layout amidar_charlayout = { 8,8, RGN_FRAC(1,2), 2, { RGN_FRAC(0,2), RGN_FRAC(1,2) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout amidar_spritelayout = { 16,16, RGN_FRAC(1,2), 2, { RGN_FRAC(0,2), RGN_FRAC(1,2) }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 }; static GFXDECODE_START( amidar ) GFXDECODE_ENTRY( REGION_GFX1, 0x0000, amidar_charlayout, 0, 8 ) GFXDECODE_ENTRY( REGION_GFX1, 0x0000, amidar_spritelayout, 0, 8 ) GFXDECODE_END static UINT8 *amidar_soundram; static READ8_HANDLER(amidar_soundram_r) { return amidar_soundram[offset & 0x03ff]; } static WRITE8_HANDLER(amidar_soundram_w) { amidar_soundram[offset & 0x03ff] = data; } static struct AY8910interface amidar_ay8910_interface_2 = { soundlatch_r, scramble_portB_r }; static READ8_HANDLER(amidar_ppi8255_0_r) { return ppi8255_0_r(offset >> 4); } static READ8_HANDLER(amidar_ppi8255_1_r) { return ppi8255_1_r(offset >> 4); } static WRITE8_HANDLER(amidar_ppi8255_0_w) { ppi8255_0_w(offset >> 4, data); } static WRITE8_HANDLER(amidar_ppi8255_1_w) { ppi8255_1_w(offset >> 4, data); } static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM) AM_RANGE(0x9000, 0x93ff) AM_READ(MRA8_RAM) AM_RANGE(0x9800, 0x98ff) AM_READ(MRA8_RAM) AM_RANGE(0xa800, 0xa800) AM_READ(watchdog_reset_r) AM_RANGE(0xb000, 0xb03f) AM_READ(amidar_ppi8255_0_r) AM_RANGE(0xb800, 0xb83f) AM_READ(amidar_ppi8255_1_r) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM) AM_RANGE(0x9000, 0x93ff) AM_WRITE(galaxian_videoram_w) AM_BASE(&galaxian_videoram) AM_RANGE(0x9800, 0x983f) AM_WRITE(galaxian_attributesram_w) AM_BASE(&galaxian_attributesram) AM_RANGE(0x9840, 0x985f) AM_WRITE(MWA8_RAM) AM_BASE(&galaxian_spriteram) AM_SIZE(&galaxian_spriteram_size) AM_RANGE(0x9860, 0x98ff) AM_WRITE(MWA8_RAM) AM_RANGE(0xa000, 0xa000) AM_WRITE(scramble_background_red_w) AM_RANGE(0xa008, 0xa008) AM_WRITE(galaxian_nmi_enable_w) AM_RANGE(0xa010, 0xa010) AM_WRITE(galaxian_flip_screen_x_w) AM_RANGE(0xa018, 0xa018) AM_WRITE(galaxian_flip_screen_y_w) AM_RANGE(0xa020, 0xa020) AM_WRITE(scramble_background_green_w) AM_RANGE(0xa028, 0xa028) AM_WRITE(scramble_background_blue_w) AM_RANGE(0xa030, 0xa030) AM_WRITE(galaxian_coin_counter_0_w) AM_RANGE(0xa038, 0xa038) AM_WRITE(galaxian_coin_counter_1_w) AM_RANGE(0xb000, 0xb03f) AM_WRITE(amidar_ppi8255_0_w) AM_RANGE(0xb800, 0xb83f) AM_WRITE(amidar_ppi8255_1_w) ADDRESS_MAP_END static ADDRESS_MAP_START( amidar_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x2fff) AM_READ(MRA8_ROM) AM_RANGE(0x8000, 0x8fff) AM_READ(amidar_soundram_r) ADDRESS_MAP_END static ADDRESS_MAP_START( amidar_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x2fff) AM_WRITE(MWA8_ROM) AM_RANGE(0x8000, 0x8fff) AM_WRITE(amidar_soundram_w) AM_RANGE(0x8000, 0x83ff) AM_WRITE(MWA8_NOP) AM_BASE(&amidar_soundram) /* only here to initialize pointer */ AM_RANGE(0x9000, 0x9fff) AM_WRITE(scramble_filter_w) ADDRESS_MAP_END static ADDRESS_MAP_START( amidar_sound_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x20, 0x20) AM_READ(AY8910_read_port_0_r) AM_RANGE(0x80, 0x80) AM_READ(AY8910_read_port_1_r) ADDRESS_MAP_END static ADDRESS_MAP_START( amidar_sound_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x10, 0x10) AM_WRITE(AY8910_control_port_0_w) AM_RANGE(0x20, 0x20) AM_WRITE(AY8910_write_port_0_w) AM_RANGE(0x40, 0x40) AM_WRITE(AY8910_control_port_1_w) AM_RANGE(0x80, 0x80) AM_WRITE(AY8910_write_port_1_w) ADDRESS_MAP_END #define AMIDAR_IN0 \ PORT_START_TAG("IN0") \ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL\ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably space for button 2 */\ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )\ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 )\ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY\ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY\ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )\ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) #define AMIDAR_IN1 \ PORT_START_TAG("IN1")\ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )\ PORT_DIPSETTING( 0x03, "3" )\ PORT_DIPSETTING( 0x02, "4" )\ PORT_DIPSETTING( 0x01, "5" )\ PORT_DIPSETTING( 0x00, "255 (Cheat)")\ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably space for player 2 button 2 */\ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL\ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL\ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL\ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 )\ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) #define AMIDAR_DSW \ PORT_START_TAG("DSW")\ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )\ PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) )\ PORT_DIPSETTING( 0x0a, DEF_STR( 3C_1C ) )\ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )\ PORT_DIPSETTING( 0x02, DEF_STR( 3C_2C ) )\ PORT_DIPSETTING( 0x08, DEF_STR( 4C_3C ) )\ PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )\ PORT_DIPSETTING( 0x0c, DEF_STR( 3C_4C ) )\ PORT_DIPSETTING( 0x0e, DEF_STR( 2C_3C ) )\ PORT_DIPSETTING( 0x07, DEF_STR( 1C_2C ) )\ PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )\ PORT_DIPSETTING( 0x0b, DEF_STR( 1C_3C ) )\ PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )\ PORT_DIPSETTING( 0x0d, DEF_STR( 1C_5C ) )\ PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) )\ PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )\ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )\ PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )\ PORT_DIPSETTING( 0x40, DEF_STR( 4C_1C ) )\ PORT_DIPSETTING( 0xa0, DEF_STR( 3C_1C ) )\ PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )\ PORT_DIPSETTING( 0x20, DEF_STR( 3C_2C ) )\ PORT_DIPSETTING( 0x80, DEF_STR( 4C_3C ) )\ PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )\ PORT_DIPSETTING( 0xc0, DEF_STR( 3C_4C ) )\ PORT_DIPSETTING( 0xe0, DEF_STR( 2C_3C ) )\ PORT_DIPSETTING( 0x70, DEF_STR( 1C_2C ) )\ PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )\ PORT_DIPSETTING( 0xb0, DEF_STR( 1C_3C ) )\ PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) )\ PORT_DIPSETTING( 0xd0, DEF_STR( 1C_5C ) )\ PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) )\ PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )\ PORT_DIPSETTING( 0x00, "Disable All Coins" ) INPUT_PORTS_START( amidar ) AMIDAR_IN0 AMIDAR_IN1 PORT_START_TAG("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "30000 50000" ) PORT_DIPSETTING( 0x04, "50000 50000" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) AMIDAR_DSW INPUT_PORTS_END /* absolutely identical to amidar, the only difference is the BONUS dip switch */ /* Cannot find a port 'replace' macro, which would be all that's needed here */ /* So instead, I'll use the old definition system */ INPUT_PORTS_START( amidaru ) AMIDAR_IN0 AMIDAR_IN1 PORT_START_TAG("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "30000 70000" ) PORT_DIPSETTING( 0x04, "50000 80000" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) AMIDAR_DSW INPUT_PORTS_END INPUT_PORTS_START( amidaro ) AMIDAR_IN0 PORT_START_TAG("IN1") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x03, "1" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably space for player 2 button 2 */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START_TAG("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_DIPNAME( 0x02, 0x00, "Level Progression" ) PORT_DIPSETTING( 0x00, "Slow" ) PORT_DIPSETTING( 0x02, "Fast" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "30000 70000" ) PORT_DIPSETTING( 0x04, "50000 80000" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) AMIDAR_DSW INPUT_PORTS_END /* similar to Amidar, dip switches are different and port 3, which in Amidar */ /* selects coins per credit, is not used. */ INPUT_PORTS_START( turtles ) PORT_START_TAG("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably space for button 2 */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START_TAG("IN1") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "126 (Cheat)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably space for player 2 button 2 */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START_TAG("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_DIPNAME( 0x06, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, "A 1/1 B 2/1 C 1/1" ) PORT_DIPSETTING( 0x02, "A 1/2 B 1/1 C 1/2" ) PORT_DIPSETTING( 0x04, "A 1/3 B 3/1 C 1/3" ) PORT_DIPSETTING( 0x06, "A 1/4 B 4/1 C 1/4" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END /* same as Turtles, but dip switches are different. */ INPUT_PORTS_START( turpin ) PORT_START_TAG("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably space for button 2 */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START_TAG("IN1") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x02, "7" ) PORT_DIPSETTING( 0x03, "126 (Cheat)") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably space for player 2 button 2 */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START_TAG("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_DIPNAME( 0x06, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x06, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static MACHINE_DRIVER_START( amidar ) /* basic machine hardware */ MDRV_CPU_ADD_TAG("main", Z80, 18432000/6) /* 3.072 MHz */ MDRV_CPU_PROGRAM_MAP(readmem,writemem) MDRV_SCREEN_REFRESH_RATE(16000.0/132/2) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) MDRV_CPU_ADD(Z80,14318000/8) /* audio CPU */ /* 1.78975 MHz */ MDRV_CPU_PROGRAM_MAP(amidar_sound_readmem,amidar_sound_writemem) MDRV_CPU_IO_MAP(amidar_sound_readport,amidar_sound_writeport) MDRV_MACHINE_RESET(scramble) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(amidar) MDRV_PALETTE_LENGTH(32+64+2+8) MDRV_PALETTE_INIT(turtles) MDRV_VIDEO_START(turtles) MDRV_VIDEO_UPDATE(galaxian) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(AY8910, 14318000/8) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.16) MDRV_SOUND_ADD(AY8910, 14318000/8) MDRV_SOUND_CONFIG(amidar_ay8910_interface_2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.16) MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( amidar ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "amidar.2c", 0x0000, 0x1000, CRC(c294bf27) SHA1(399325bf1559e8cdbddf7cfbf0dc739f9ed72ef0) ) ROM_LOAD( "amidar.2e", 0x1000, 0x1000, CRC(e6e96826) SHA1(e9c4f8c594640424b456505e676352a98b758c03) ) ROM_LOAD( "amidar.2f", 0x2000, 0x1000, CRC(3656be6f) SHA1(9d652f66bedcf17a6453c0e0ead30bfd7ea0bd0a) ) ROM_LOAD( "amidar.2h", 0x3000, 0x1000, CRC(1be170bd) SHA1(c047bc393b297c0d47668a5f6f4870e3fac937ef) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "amidar.5c", 0x0000, 0x1000, CRC(c4b66ae4) SHA1(9d09dbde4019f7be3abe0815b0e06d542c01c255) ) ROM_LOAD( "amidar.5d", 0x1000, 0x1000, CRC(806785af) SHA1(c8c85e3a6a204feccd7859b4527bd649e96134b4) ) ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "amidar.5f", 0x0000, 0x0800, CRC(5e51e84d) SHA1(dfe84db7e2b1a45a1d484fcf37291f536bc5324c) ) ROM_LOAD( "amidar.5h", 0x0800, 0x0800, CRC(2f7f1c30) SHA1(83c330eca20dfcc6a4099001943b9ed7a7c3db5b) ) ROM_REGION( 0x0020, REGION_PROMS, 0 ) ROM_LOAD( "amidar.clr", 0x0000, 0x0020, CRC(f940dcc3) SHA1(1015e56f37c244a850a8f4bf0e36668f047fd46d) ) ROM_END ROM_START( amidaru ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "amidarus.2c", 0x0000, 0x1000, CRC(951e0792) SHA1(3a68b829c9ffb465bd6582c9ea566e0e947c6c19) ) ROM_LOAD( "amidarus.2e", 0x1000, 0x1000, CRC(a1a3a136) SHA1(330ec857fdf4c1b28e2560a5f63a2432f87f9b2f) ) ROM_LOAD( "amidarus.2f", 0x2000, 0x1000, CRC(a5121bf5) SHA1(fe15b91724758ede43dd332327919f164772c592) ) ROM_LOAD( "amidarus.2h", 0x3000, 0x1000, CRC(051d1c7f) SHA1(3cfa0f728a5c27da0a3fe2579ad226129ccde232) ) ROM_LOAD( "amidarus.2j", 0x4000, 0x1000, CRC(351f00d5) SHA1(6659357f40f888b21be00826246200fd3a8a88ce) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "amidarus.5c", 0x0000, 0x1000, CRC(8ca7b750) SHA1(4f4c2915503b85abe141d717fd254ee10c9da99e) ) ROM_LOAD( "amidarus.5d", 0x1000, 0x1000, CRC(9b5bdc0a) SHA1(84d953618c8bf510d23b42232a856ac55f1baff5) ) ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "amidarus.5f", 0x0000, 0x0800, CRC(2cfe5ede) SHA1(0d86a78008ac8653c17fff5be5ebdf1f0a9d31eb) ) ROM_LOAD( "amidarus.5h", 0x0800, 0x0800, CRC(57c4fd0d) SHA1(8764deec9fbff4220d61df621b12fc36c3702601) ) ROM_REGION( 0x0020, REGION_PROMS, 0 ) ROM_LOAD( "amidar.clr", 0x0000, 0x0020, CRC(f940dcc3) SHA1(1015e56f37c244a850a8f4bf0e36668f047fd46d) ) ROM_END ROM_START( amidaro ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "107.2cd", 0x0000, 0x1000, CRC(c52536be) SHA1(3f64578214d2d9f0e4e7ee87e09b0aac33a73098) ) ROM_LOAD( "108.2fg", 0x1000, 0x1000, CRC(38538b98) SHA1(12b2a0c09926d006781bee5d450bc0c391cc1fb5) ) ROM_LOAD( "109.2fg", 0x2000, 0x1000, CRC(69907f0f) SHA1(f1d19a76ffc41ee8c5c574f10108cfdfe525b732) ) ROM_LOAD( "110.2h", 0x3000, 0x1000, CRC(ba149a93) SHA1(9ef1d27f0780612be0ea2be94c3a2c781a4924c8) ) ROM_LOAD( "111.2j", 0x4000, 0x1000, CRC(20d01c2e) SHA1(e09437ff440f04036d5ec74b355e97bbbbfefb95) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "amidarus.5c", 0x0000, 0x1000, CRC(8ca7b750) SHA1(4f4c2915503b85abe141d717fd254ee10c9da99e) ) ROM_LOAD( "amidarus.5d", 0x1000, 0x1000, CRC(9b5bdc0a) SHA1(84d953618c8bf510d23b42232a856ac55f1baff5) ) ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "amidarus.5f", 0x0000, 0x0800, CRC(2cfe5ede) SHA1(0d86a78008ac8653c17fff5be5ebdf1f0a9d31eb) ) ROM_LOAD( "113.5h", 0x0800, 0x0800, CRC(bcdce168) SHA1(e593d03c460ef4607e3ba25019d9f01d4a717dd9) ) /* The letter 'S' is slightly different */ ROM_REGION( 0x0020, REGION_PROMS, 0 ) ROM_LOAD( "amidar.clr", 0x0000, 0x0020, CRC(f940dcc3) SHA1(1015e56f37c244a850a8f4bf0e36668f047fd46d) ) ROM_END ROM_START( amidarb ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "ami2gor.2c", 0x0000, 0x1000, CRC(9ad2dcd2) SHA1(43ceb93d891c1ebf55e7c26de13e3db8e1d26f6d) ) ROM_LOAD( "2.2f", 0x1000, 0x1000, CRC(66282ff5) SHA1(986778278eb339768d190460680e7aa698812488) ) ROM_LOAD( "3.2j", 0x2000, 0x1000, CRC(b0860e31) SHA1(8fb92b0e71c826a509a8f712553de0f4a636286f) ) ROM_LOAD( "4.2m", 0x3000, 0x1000, CRC(4a4086c9) SHA1(6f309b67dc68e06e6eb1d3ee2ae75afe253a4ce3) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "8.11d", 0x0000, 0x1000, CRC(8ca7b750) SHA1(4f4c2915503b85abe141d717fd254ee10c9da99e) ) ROM_LOAD( "9.9d", 0x1000, 0x1000, CRC(9b5bdc0a) SHA1(84d953618c8bf510d23b42232a856ac55f1baff5) ) ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "5.5f", 0x0000, 0x0800, CRC(2082ad0a) SHA1(c6014d9575e92adf09b0961c2158a779ebe940c4) ) ROM_LOAD( "6.5h", 0x0800, 0x0800, CRC(3029f94f) SHA1(3b432b42e79f8b0a7d65e197f373a04e3c92ff20) ) ROM_REGION( 0x0020, REGION_PROMS, 0 ) ROM_LOAD( "n82s123n.6e", 0x0000, 0x0020, CRC(01004d3f) SHA1(e53cbc54ea96e846481a67bbcccf6b1726e70f9c) ) ROM_END ROM_START( amigo ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "2732.a1", 0x0000, 0x1000, CRC(930dc856) SHA1(7022f1f26830baccdc8b8f0b10fb1d1ccb080f22) ) ROM_LOAD( "2732.a2", 0x1000, 0x1000, CRC(66282ff5) SHA1(986778278eb339768d190460680e7aa698812488) ) ROM_LOAD( "2732.a3", 0x2000, 0x1000, CRC(e9d3dc76) SHA1(627c6068c65985175388aec43ac2a4248b004c97) ) ROM_LOAD( "2732.a4", 0x3000, 0x1000, CRC(4a4086c9) SHA1(6f309b67dc68e06e6eb1d3ee2ae75afe253a4ce3) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "amidarus.5c", 0x0000, 0x1000, CRC(8ca7b750) SHA1(4f4c2915503b85abe141d717fd254ee10c9da99e) ) ROM_LOAD( "amidarus.5d", 0x1000, 0x1000, CRC(9b5bdc0a) SHA1(84d953618c8bf510d23b42232a856ac55f1baff5) ) ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "2716.a6", 0x0000, 0x0800, CRC(2082ad0a) SHA1(c6014d9575e92adf09b0961c2158a779ebe940c4) ) ROM_LOAD( "2716.a5", 0x0800, 0x0800, CRC(3029f94f) SHA1(3b432b42e79f8b0a7d65e197f373a04e3c92ff20) ) ROM_REGION( 0x0020, REGION_PROMS, 0 ) ROM_LOAD( "amidar.clr", 0x0000, 0x0020, CRC(f940dcc3) SHA1(1015e56f37c244a850a8f4bf0e36668f047fd46d) ) ROM_END ROM_START( turtles ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "turt_vid.2c", 0x0000, 0x1000, CRC(ec5e61fb) SHA1(3ca89800fda7a7e61f54d71d5302908be2706def) ) ROM_LOAD( "turt_vid.2e", 0x1000, 0x1000, CRC(fd10821e) SHA1(af74602bf2454eb8f3b9bb5c425e2476feeecd69) ) ROM_LOAD( "turt_vid.2f", 0x2000, 0x1000, CRC(ddcfc5fa) SHA1(2af9383e5a289c2d7fbe6cf5e5b1519c352afbab) ) ROM_LOAD( "turt_vid.2h", 0x3000, 0x1000, CRC(9e71696c) SHA1(3dcdf5dc601c875fc9d8b9a46e3ef588e7478e0d) ) ROM_LOAD( "turt_vid.2j", 0x4000, 0x1000, CRC(fcd49fef) SHA1(bb1e91b2e6d4b5a861bf37907ef6b198328d8d83) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "turt_snd.5c", 0x0000, 0x1000, CRC(f0c30f9a) SHA1(5621f336e9be8acf986a34bbb8855ed5d45c28ef) ) ROM_LOAD( "turt_snd.5d", 0x1000, 0x1000, CRC(af5fc43c) SHA1(8a49c55feba094b07380615cf0b6f0878c25a260) ) ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "turt_vid.5h", 0x0000, 0x0800, CRC(e5999d52) SHA1(bc3f52cf6c6e19dfd2dacd1e8c9128f437e995fc) ) ROM_LOAD( "turt_vid.5f", 0x0800, 0x0800, CRC(c3ffd655) SHA1(dee51d77be262a2944488e381541c10a2b6e5d83) ) ROM_REGION( 0x0020, REGION_PROMS, 0 ) ROM_LOAD( "turtles.clr", 0x0000, 0x0020, CRC(f3ef02dd) SHA1(09fd795170d7d30f101d579f57553da5ff3800ab) ) ROM_END ROM_START( turpin ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "m1", 0x0000, 0x1000, CRC(89177473) SHA1(0717b1e7308ffe527edfc578ec4353809e7d9eea) ) ROM_LOAD( "m2", 0x1000, 0x1000, CRC(4c6ca5c6) SHA1(dd4ca7adaa523a8e775cdfaa99bb3cc25da32c08) ) ROM_LOAD( "m3", 0x2000, 0x1000, CRC(62291652) SHA1(82965d3e9608afde4ff06cba1d7a4b11cd904c11) ) ROM_LOAD( "turt_vid.2h", 0x3000, 0x1000, CRC(9e71696c) SHA1(3dcdf5dc601c875fc9d8b9a46e3ef588e7478e0d) ) ROM_LOAD( "m5", 0x4000, 0x1000, CRC(7d2600f2) SHA1(1a9bdf63b50419c6e0d9c401c3dcf29d5b459fa6) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "turt_snd.5c", 0x0000, 0x1000, CRC(f0c30f9a) SHA1(5621f336e9be8acf986a34bbb8855ed5d45c28ef) ) ROM_LOAD( "turt_snd.5d", 0x1000, 0x1000, CRC(af5fc43c) SHA1(8a49c55feba094b07380615cf0b6f0878c25a260) ) ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "turt_vid.5h", 0x0000, 0x0800, CRC(e5999d52) SHA1(bc3f52cf6c6e19dfd2dacd1e8c9128f437e995fc) ) ROM_LOAD( "turt_vid.5f", 0x0800, 0x0800, CRC(c3ffd655) SHA1(dee51d77be262a2944488e381541c10a2b6e5d83) ) ROM_REGION( 0x0020, REGION_PROMS, 0 ) ROM_LOAD( "turtles.clr", 0x0000, 0x0020, CRC(f3ef02dd) SHA1(09fd795170d7d30f101d579f57553da5ff3800ab) ) ROM_END ROM_START( 600 ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "600_vid.2c", 0x0000, 0x1000, CRC(8ee090ae) SHA1(3d491313da6cccd6dbc15774569be0555fe2f73a) ) ROM_LOAD( "600_vid.2e", 0x1000, 0x1000, CRC(45bfaff2) SHA1(ba4f7aa499f4993ec2191b8832b5604fd41964bc) ) ROM_LOAD( "600_vid.2f", 0x2000, 0x1000, CRC(9f4c8ed7) SHA1(2564dae82019097227351a7ddc9c5156ca00297a) ) ROM_LOAD( "600_vid.2h", 0x3000, 0x1000, CRC(a92ef056) SHA1(c319d41a3345b84670fe9110f78332c1cfe1e163) ) ROM_LOAD( "600_vid.2j", 0x4000, 0x1000, CRC(6dadd72d) SHA1(5602b5ebb2c287f72a5ce873b4e3dfd19b8412a0) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "600_snd.5c", 0x0000, 0x1000, CRC(1773c68e) SHA1(cc4aa3a98e85bc6300f8c1ee1a0448071d7c6dfa) ) ROM_LOAD( "600_snd.5d", 0x1000, 0x1000, CRC(a311b998) SHA1(39af321b8c3f211ed6d083a2aba4fbc8af11c9e8) ) ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "600_vid.5h", 0x0000, 0x0800, CRC(006c3d56) SHA1(0c773e0e84d0bf45be5a5a7cfff960c1ca2f0320) ) ROM_LOAD( "600_vid.5f", 0x0800, 0x0800, CRC(7dbc0426) SHA1(29eeb3cdb5a3bcf7115d8099e4d04cf76216b003) ) ROM_REGION( 0x0020, REGION_PROMS, 0 ) ROM_LOAD( "turtles.clr", 0x0000, 0x0020, CRC(f3ef02dd) SHA1(09fd795170d7d30f101d579f57553da5ff3800ab) ) ROM_END GAME( 1981, amidar, 0, amidar, amidar, amidar, ROT90, "Konami", "Amidar", GAME_SUPPORTS_SAVE ) GAME( 1982, amidaru, amidar, amidar, amidaru, amidar, ROT90, "Konami (Stern license)", "Amidar (Stern)", GAME_SUPPORTS_SAVE ) GAME( 1982, amidaro, amidar, amidar, amidaro, amidar, ROT90, "Konami (Olympia license)", "Amidar (Olympia)", GAME_SUPPORTS_SAVE ) GAME( 1982, amidarb, amidar, amidar, amidaru, amidar, ROT90, "bootleg", "Amidar (Bootleg)", GAME_SUPPORTS_SAVE ) /* Simular to Amigo bootleg */ GAME( 1982, amigo, amidar, amidar, amidaru, amidar, ROT90, "bootleg", "Amigo", GAME_SUPPORTS_SAVE ) GAME( 1981, turtles, 0, amidar, turtles, scramble_ppi, ROT90, "[Konami] (Stern license)", "Turtles", GAME_SUPPORTS_SAVE ) GAME( 1981, turpin, turtles, amidar, turpin, scramble_ppi, ROT90, "[Konami] (Sega license)", "Turpin", GAME_SUPPORTS_SAVE ) GAME( 1981, 600, turtles, amidar, turtles, scramble_ppi, ROT90, "Konami", "600", GAME_SUPPORTS_SAVE )